[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 31

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -817,0782
Objectives[0]positionY = 177,9694
Objectives[0]positionZ = 72,22786
Objectives[0]Heading = 114,9484
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = 21
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 2
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 20
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 5
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 12
Objectives[0]Weapon0 = VintagePistol
Objectives[0]Weapon1 = CombatPDW
Objectives[0]Weapon2 = HeavySniperMk2
Objectives[0]Weapon3 = HeavySniper
Objectives[0]Weapon4 = SweeperShotgun
Objectives[0]Weapon5 = MicroSMG
Objectives[0]Weapon6 = Pistol
Objectives[0]Weapon7 = APPistol
Objectives[0]Weapon8 = SMG
Objectives[0]Weapon9 = AssaultrifleMk2
Objectives[0]Weapon10 = CombatPistol
Objectives[0]Weapon11 = CompactRifle
Objectives[0]mission_ActorsCount = 4
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = -818,144
Objectives[0]mission_Actors[0]positionY = 175,7881
Objectives[0]mission_Actors[0]positionZ = 72,17808
Objectives[0]mission_Actors[0]Heading = 19,29292
Objectives[0]mission_Actors[0]String_Name = ig_amandatownley
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[0]mission_Actors[0]AlwaysFight = False
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = 966099553
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 2
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = -561,862
Objectives[0]mission_Actors[1]positionY = 288,8857
Objectives[0]mission_Actors[1]positionZ = 82,1764
Objectives[0]mission_Actors[1]Heading = 260,7769
Objectives[0]mission_Actors[1]String_Name = s_f_y_bartender_01
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = False
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Random
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[0]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[1]NeededForObjectiveHint[0] = 6
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[0] = 5
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = -552,8829
Objectives[0]mission_Actors[2]positionY = 288,6054
Objectives[0]mission_Actors[2]positionZ = 82,17634
Objectives[0]mission_Actors[2]Heading = 139,2478
Objectives[0]mission_Actors[2]String_Name = a_f_y_clubcust_03
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = 966099553
Objectives[0]mission_Actors[2]Variation = Default
Objectives[0]mission_Actors[2]Task = 3
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[0]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveHint[0] = 9
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = -564,8989
Objectives[0]mission_Actors[3]positionY = 286,5511
Objectives[0]mission_Actors[3]positionZ = 85,37741
Objectives[0]mission_Actors[3]Heading = 273,4905
Objectives[0]mission_Actors[3]String_Name = s_f_y_bartender_01
Objectives[0]mission_Actors[3]Relationship_Group = Friend
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = False
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = False
Objectives[0]mission_Actors[3]AlwaysFight = False
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = Unarmed
Objectives[0]mission_Actors[3]Variation = Random
Objectives[0]mission_Actors[3]Task = 3
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[0]mission_Actors[3]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[3]NeededForObjectiveHint[0] = 11
Objectives[0]mission_Vehicles = 3
Objectives[0]mission_Vehicles[0]positionX = -559,545
Objectives[0]mission_Vehicles[0]positionY = 267,907
Objectives[0]mission_Vehicles[0]positionZ = 82,41917
Objectives[0]mission_Vehicles[0]Heading = 84,35006
Objectives[0]mission_Vehicles[0]Name = Carbonizzare
Objectives[0]mission_Vehicles[0]Model = carbonizzare
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicTorinoRed
Objectives[0]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlazeRed
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = True
Objectives[0]mission_Vehicles[0]Alarm = True
Objectives[0]mission_Vehicles[0]HotWired = True
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[1]positionX = -570,9074
Objectives[0]mission_Vehicles[1]positionY = 268,9886
Objectives[0]mission_Vehicles[1]positionZ = 82,39633
Objectives[0]mission_Vehicles[1]Heading = 84,41036
Objectives[0]mission_Vehicles[1]Name = Zentorno
Objectives[0]mission_Vehicles[1]Model = zentorno
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicPurple
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlazeRed
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = True
Objectives[0]mission_Vehicles[1]Alarm = True
Objectives[0]mission_Vehicles[1]HotWired = True
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[2]positionX = -576,2689
Objectives[0]mission_Vehicles[2]positionY = 269,5757
Objectives[0]mission_Vehicles[2]positionZ = 82,2497
Objectives[0]mission_Vehicles[2]Heading = 83,59358
Objectives[0]mission_Vehicles[2]Name = Feltzer
Objectives[0]mission_Vehicles[2]Model = feltzer2
Objectives[0]mission_Vehicles[2]PrimaryColor = MetallicBlue
Objectives[0]mission_Vehicles[2]SecondaryColor = MetallicGraphiteBlack
Objectives[0]mission_Vehicles[2]PearlescentColor = PoliceCarBlue
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = True
Objectives[0]mission_Vehicles[2]Alarm = True
Objectives[0]mission_Vehicles[2]HotWired = True
Objectives[0]mission_Vehicles[2]Invincible = False
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 4
Objectives[0]ObjectiveMessages[0]positionX = -819,0383
Objectives[0]ObjectiveMessages[0]positionY = 187,5938
Objectives[0]ObjectiveMessages[0]positionZ = 71,28874
Objectives[0]ObjectiveMessages[0]Message = Hey baby, I'm going to have a drink with Franklin.
Objectives[0]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Blue
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = -820,5723
Objectives[0]ObjectiveMessages[1]positionY = 186,8901
Objectives[0]ObjectiveMessages[1]positionZ = 71,19306
Objectives[0]ObjectiveMessages[1]Message = Ok, have fun.
Objectives[0]ObjectiveMessages[1]Contact = CHAR_AMANDA
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Purple
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = -823,1298
Objectives[0]ObjectiveMessages[2]positionY = 185,6537
Objectives[0]ObjectiveMessages[2]positionZ = 71,01952
Objectives[0]ObjectiveMessages[2]Message = But don't do bullshit.
Objectives[0]ObjectiveMessages[2]Contact = CHAR_AMANDA
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Purple
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = -825,6588
Objectives[0]ObjectiveMessages[3]positionY = 184,097
Objectives[0]ObjectiveMessages[3]positionZ = 70,83929
Objectives[0]ObjectiveMessages[3]Message = Ok, see you later.
Objectives[0]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Blue
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -823,3454
Objectives[1]positionY = 177,3146
Objectives[1]positionZ = 70,27345
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 1
Objectives[1]Task_List[0]Type = WalkTo
Objectives[1]Task_List[0]DestinationX = -826,014
Objectives[1]Task_List[0]DestinationY = 175,6762
Objectives[1]Task_List[0]DestinationZ = 70,40089
Objectives[1]Task_List[0]Rotation = 145,3298
Objectives[1]Task_List[0]Speed = 0,5
Objectives[1]Task_List[0]GoStraitToCoord = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Hint_Objective
Objectives[2]Text = 
Objectives[2]positionX = -818,046
Objectives[2]positionY = 175,9474
Objectives[2]positionZ = 71,02747
Objectives[2]Hint_Time = 5
Objectives[2]Hint_FOV = 20
Objectives[2]Hint_Use_Position = False
Objectives[2]Hint_Use_Player = False
Objectives[2]Hint_Use_Actor = True
Objectives[2]Hint_Use_Vehicle = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = Go to Franklin
Objectives[3]Text2 = 
Objectives[3]Text3 = 
Objectives[3]Failed_Text = 
Objectives[3]Type = Checkpoint
Objectives[3]Checkpoint_Type = 45
Objectives[3]Reserved = 1
Objectives[3]ColorR = 255
Objectives[3]ColorG = 255
Objectives[3]ColorB = 0
Objectives[3]ColorA = 255
Objectives[3]IconColorR = 255
Objectives[3]IconColorG = 255
Objectives[3]IconColorB = 0
Objectives[3]IconColorA = 255
Objectives[3]positionX = -563,6434
Objectives[3]positionY = 277,534
Objectives[3]positionZ = 82,13635
Objectives[3]Heading = 255,3298
Objectives[3]Diameter = 1
Objectives[3]minimum_hight = 1
Objectives[3]maximum_hight = 10
Objectives[3]TriggerDistance = 1,5
Objectives[3]PlaySound = False
Objectives[3]LoseWanted = False
Objectives[3]Stop_Vehicle = False
Objectives[3]DeliverVehicleOnly = False
Objectives[3]DeliverTrailor = False
Objectives[3]DeliverTowTruck = False
Objectives[3]DeliverVehicleCargobob = False
Objectives[3]DeliverPropCargobob = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Mission_Settings_Objective
Objectives[4]positionX = -561,8348
Objectives[4]positionY = 277,2228
Objectives[4]positionZ = 81,97634
Objectives[4]MissionSettings_TimesOfDay = Current
Objectives[4]MissionSettings_Weather = Current
Objectives[4]MissionSettings_WantedLevel = Current
Objectives[4]MissionSettings_SetWantedLevelNow = Current
Objectives[4]MissionSettings_StartNightvision = False
Objectives[4]MissionSettings_StopNightvision = False
Objectives[4]MissionSettings_StartSeethrough = False
Objectives[4]MissionSettings_StopSeethrough = False
Objectives[4]MissionSettings_StartMusic = True
Objectives[4]MissionSettings_StopMusic = False
Objectives[4]MissionSettings_Music = FAM3_CHASE_RESTART
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = GoTo_Actor
Objectives[5]Text = Find Franklin
Objectives[5]positionX = -561,9553
Objectives[5]positionY = 288,995
Objectives[5]positionZ = 81,17638
Objectives[5]GoTo_Actor_ChangToCompanion = False
Objectives[5]GoTo_Actor_Distance = 2
Objectives[5]GoTo_Actor_Remove_Blip = True
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Hint_Objective
Objectives[6]Text = 
Objectives[6]positionX = -561,9553
Objectives[6]positionY = 288,995
Objectives[6]positionZ = 81,17638
Objectives[6]Hint_Time = 2
Objectives[6]Hint_FOV = 40
Objectives[6]Hint_Use_Position = False
Objectives[6]Hint_Use_Player = False
Objectives[6]Hint_Use_Actor = True
Objectives[6]Hint_Use_Vehicle = False
Objectives[6]mission_ActorsCount = 1
Objectives[6]mission_Actors[0]Survive_Number = 0
Objectives[6]mission_Actors[0]Failed_Text = 
Objectives[6]mission_Actors[0]Remove_After = 0
Objectives[6]mission_Actors[0]positionX = -558,6877
Objectives[6]mission_Actors[0]positionY = 289,6501
Objectives[6]mission_Actors[0]positionZ = 85,37646
Objectives[6]mission_Actors[0]Heading = 235,9776
Objectives[6]mission_Actors[0]String_Name = player_one
Objectives[6]mission_Actors[0]Relationship_Group = Friend
Objectives[6]mission_Actors[0]AddBlip = True
Objectives[6]mission_Actors[0]ShowCone = False
Objectives[6]mission_Actors[0]Invincible = True
Objectives[6]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[0]AlwaysFight = True
Objectives[6]mission_Actors[0]Seeing_Range = 50
Objectives[6]mission_Actors[0]Hearing_Range = 50
Objectives[6]mission_Actors[0]CombatMovement = Offensive
Objectives[6]mission_Actors[0]weapon = MiniSMG
Objectives[6]mission_Actors[0]Variation = Custom
Objectives[6]mission_Actors[0]Task = 3
Objectives[6]mission_Actors[0]Task_Guard_Range = 5
Objectives[6]mission_Actors[0]Task_Stay_In_Range = True
Objectives[6]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[0]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[6]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 7
Objectives[6]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[6]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 8
Objectives[6]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_FEET_TEXTURE = 4
Objectives[6]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[6]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[6]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[6]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[6]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[6]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[6]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[6]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[6]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[6]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[6]mission_Actors[0]NeededForObjectiveHint[0] = 13
Objectives[6]mission_Actors[0]NeededForObjectiveHint[1] = 26
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 12
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 14
Objectives[6]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 23
Objectives[6]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[6]mission_Actors[0]NeededForObjectiveGoToActor[0] = 7
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 5
Objectives[6]ObjectiveMessages[0]positionX = -565,0658
Objectives[6]ObjectiveMessages[0]positionY = 298,0401
Objectives[6]ObjectiveMessages[0]positionZ = 82,0681
Objectives[6]ObjectiveMessages[0]Message = Hey sweetie.
Objectives[6]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = Blue
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = False
Objectives[6]ObjectiveMessages[0]TypeTextMesage = True
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = -563,3786
Objectives[6]ObjectiveMessages[1]positionY = 298,194
Objectives[6]ObjectiveMessages[1]positionZ = 82,02782
Objectives[6]ObjectiveMessages[1]Message = Good evening Mr De Santa.
Objectives[6]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = White
Objectives[6]ObjectiveMessages[1]PlayFromStart = True
Objectives[6]ObjectiveMessages[1]Delay = False
Objectives[6]ObjectiveMessages[1]DelayTime = 0
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = False
Objectives[6]ObjectiveMessages[1]TypeTextMesage = True
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = -561,6176
Objectives[6]ObjectiveMessages[2]positionY = 297,7857
Objectives[6]ObjectiveMessages[2]positionZ = 82,0282
Objectives[6]ObjectiveMessages[2]Message = Have you seen Franklin?
Objectives[6]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = Blue
Objectives[6]ObjectiveMessages[2]PlayFromStart = True
Objectives[6]ObjectiveMessages[2]Delay = False
Objectives[6]ObjectiveMessages[2]DelayTime = 0
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = False
Objectives[6]ObjectiveMessages[2]TypeTextMesage = True
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[3]positionX = -559,9736
Objectives[6]ObjectiveMessages[3]positionY = 297,7769
Objectives[6]ObjectiveMessages[3]positionZ = 82,0329
Objectives[6]ObjectiveMessages[3]Message = He's upstairs.
Objectives[6]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[3]Sender = 
Objectives[6]ObjectiveMessages[3]Subject = 
Objectives[6]ObjectiveMessages[3]MessageColor = White
Objectives[6]ObjectiveMessages[3]PlayFromStart = True
Objectives[6]ObjectiveMessages[3]Delay = False
Objectives[6]ObjectiveMessages[3]DelayTime = 0
Objectives[6]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[3]TypeSubtitle = False
Objectives[6]ObjectiveMessages[3]TypeTextMesage = True
Objectives[6]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[4]positionX = -557,8396
Objectives[6]ObjectiveMessages[4]positionY = 297,6832
Objectives[6]ObjectiveMessages[4]positionZ = 82,03297
Objectives[6]ObjectiveMessages[4]Message = Thanks sweetie.
Objectives[6]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[6]ObjectiveMessages[4]Sender = 
Objectives[6]ObjectiveMessages[4]Subject = 
Objectives[6]ObjectiveMessages[4]MessageColor = Blue
Objectives[6]ObjectiveMessages[4]PlayFromStart = True
Objectives[6]ObjectiveMessages[4]Delay = False
Objectives[6]ObjectiveMessages[4]DelayTime = 0
Objectives[6]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[4]TypeSubtitle = False
Objectives[6]ObjectiveMessages[4]TypeTextMesage = True
Objectives[6]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[7]Type = GoTo_Actor
Objectives[7]Text = Go to Franklin
Objectives[7]positionX = -558,6936
Objectives[7]positionY = 289,3874
Objectives[7]positionZ = 84,37645
Objectives[7]GoTo_Actor_ChangToCompanion = False
Objectives[7]GoTo_Actor_Distance = 2
Objectives[7]GoTo_Actor_Remove_Blip = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = 
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = -558,6936
Objectives[8]positionY = 289,3874
Objectives[8]positionZ = 84,37645
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 5
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 2
Objectives[8]ObjectiveMessages[0]positionX = -565,3495
Objectives[8]ObjectiveMessages[0]positionY = 300,0951
Objectives[8]ObjectiveMessages[0]positionZ = 82,0799
Objectives[8]ObjectiveMessages[0]Message = Hey Franklin.
Objectives[8]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = Blue
Objectives[8]ObjectiveMessages[0]PlayFromStart = True
Objectives[8]ObjectiveMessages[0]Delay = False
Objectives[8]ObjectiveMessages[0]DelayTime = 0
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = False
Objectives[8]ObjectiveMessages[0]TypeTextMesage = True
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = -563,4821
Objectives[8]ObjectiveMessages[1]positionY = 300,2812
Objectives[8]ObjectiveMessages[1]positionZ = 82,09481
Objectives[8]ObjectiveMessages[1]Message = Hey Michael.
Objectives[8]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = Green
Objectives[8]ObjectiveMessages[1]PlayFromStart = True
Objectives[8]ObjectiveMessages[1]Delay = False
Objectives[8]ObjectiveMessages[1]DelayTime = 0
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = False
Objectives[8]ObjectiveMessages[1]TypeTextMesage = True
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[9]Type = Hint_Objective
Objectives[9]Text = 
Objectives[9]positionX = -553,9048
Objectives[9]positionY = 287,6864
Objectives[9]positionZ = 81,1763
Objectives[9]Hint_Time = 10
Objectives[9]Hint_FOV = 20
Objectives[9]Hint_Use_Position = False
Objectives[9]Hint_Use_Player = False
Objectives[9]Hint_Use_Actor = True
Objectives[9]Hint_Use_Vehicle = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 5
Objectives[9]ObjectiveMessages[0]positionX = -565,4125
Objectives[9]ObjectiveMessages[0]positionY = 301,9372
Objectives[9]ObjectiveMessages[0]positionZ = 82,14077
Objectives[9]ObjectiveMessages[0]Message = What are you doing?
Objectives[9]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = Blue
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = False
Objectives[9]ObjectiveMessages[0]TypeTextMesage = True
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = -562,6282
Objectives[9]ObjectiveMessages[1]positionY = 302,2234
Objectives[9]ObjectiveMessages[1]positionZ = 82,16541
Objectives[9]ObjectiveMessages[1]Message = I'm looking at that girl.
Objectives[9]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = Green
Objectives[9]ObjectiveMessages[1]PlayFromStart = True
Objectives[9]ObjectiveMessages[1]Delay = False
Objectives[9]ObjectiveMessages[1]DelayTime = 0
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = False
Objectives[9]ObjectiveMessages[1]TypeTextMesage = True
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = -559,9269
Objectives[9]ObjectiveMessages[2]positionY = 302,2704
Objectives[9]ObjectiveMessages[2]positionZ = 82,18388
Objectives[9]ObjectiveMessages[2]Message = Umh, she's cute.
Objectives[9]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = Blue
Objectives[9]ObjectiveMessages[2]PlayFromStart = True
Objectives[9]ObjectiveMessages[2]Delay = False
Objectives[9]ObjectiveMessages[2]DelayTime = 0
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = False
Objectives[9]ObjectiveMessages[2]TypeTextMesage = True
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[3]positionX = -557,4059
Objectives[9]ObjectiveMessages[3]positionY = 302,0925
Objectives[9]ObjectiveMessages[3]positionZ = 82,20485
Objectives[9]ObjectiveMessages[3]Message = And she's alone?
Objectives[9]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[9]ObjectiveMessages[3]Sender = 
Objectives[9]ObjectiveMessages[3]Subject = 
Objectives[9]ObjectiveMessages[3]MessageColor = Blue
Objectives[9]ObjectiveMessages[3]PlayFromStart = True
Objectives[9]ObjectiveMessages[3]Delay = False
Objectives[9]ObjectiveMessages[3]DelayTime = 0
Objectives[9]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[3]TypeSubtitle = False
Objectives[9]ObjectiveMessages[3]TypeTextMesage = True
Objectives[9]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[4]positionX = -562,6282
Objectives[9]ObjectiveMessages[4]positionY = 302,2234
Objectives[9]ObjectiveMessages[4]positionZ = 82,16541
Objectives[9]ObjectiveMessages[4]Message = Not for long if I'm lucky.
Objectives[9]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[9]ObjectiveMessages[4]Sender = 
Objectives[9]ObjectiveMessages[4]Subject = 
Objectives[9]ObjectiveMessages[4]MessageColor = Green
Objectives[9]ObjectiveMessages[4]PlayFromStart = True
Objectives[9]ObjectiveMessages[4]Delay = False
Objectives[9]ObjectiveMessages[4]DelayTime = 0
Objectives[9]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[4]TypeSubtitle = False
Objectives[9]ObjectiveMessages[4]TypeTextMesage = True
Objectives[9]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[10]Text = 
Objectives[10]Type = Timeout_Objective
Objectives[10]positionX = -560,5568
Objectives[10]positionY = 284,4586
Objectives[10]positionZ = 84,37645
Objectives[10]Timeout_Min = 0
Objectives[10]Timeout_Sec = 5
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 2
Objectives[10]ObjectiveMessages[0]positionX = -565,5228
Objectives[10]ObjectiveMessages[0]positionY = 304,7566
Objectives[10]ObjectiveMessages[0]positionZ = 82,17957
Objectives[10]ObjectiveMessages[0]Message = Hey, you want a beer?
Objectives[10]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = Green
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = False
Objectives[10]ObjectiveMessages[0]TypeTextMesage = True
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = -563,6754
Objectives[10]ObjectiveMessages[1]positionY = 304,6776
Objectives[10]ObjectiveMessages[1]positionZ = 82,2086
Objectives[10]ObjectiveMessages[1]Message = Yes, why not.
Objectives[10]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = Blue
Objectives[10]ObjectiveMessages[1]PlayFromStart = True
Objectives[10]ObjectiveMessages[1]Delay = False
Objectives[10]ObjectiveMessages[1]DelayTime = 0
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = False
Objectives[10]ObjectiveMessages[1]TypeTextMesage = True
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[11]Type = Hint_Objective
Objectives[11]Text = 
Objectives[11]positionX = -565,2676
Objectives[11]positionY = 286,6532
Objectives[11]positionZ = 84,37766
Objectives[11]Hint_Time = 5
Objectives[11]Hint_FOV = 20
Objectives[11]Hint_Use_Position = False
Objectives[11]Hint_Use_Player = False
Objectives[11]Hint_Use_Actor = True
Objectives[11]Hint_Use_Vehicle = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 2
Objectives[11]ObjectiveMessages[0]positionX = -559,6254
Objectives[11]ObjectiveMessages[0]positionY = 304,6832
Objectives[11]ObjectiveMessages[0]positionZ = 82,25399
Objectives[11]ObjectiveMessages[0]Message = Pearl, a beer for Michael.
Objectives[11]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = Green
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = False
Objectives[11]ObjectiveMessages[0]TypeTextMesage = True
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = -556,8464
Objectives[11]ObjectiveMessages[1]positionY = 304,7501
Objectives[11]ObjectiveMessages[1]positionZ = 82,28191
Objectives[11]ObjectiveMessages[1]Message = Come right now boss.
Objectives[11]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = White
Objectives[11]ObjectiveMessages[1]PlayFromStart = True
Objectives[11]ObjectiveMessages[1]Delay = False
Objectives[11]ObjectiveMessages[1]DelayTime = 0
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = False
Objectives[11]ObjectiveMessages[1]TypeTextMesage = True
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = 
Objectives[12]positionX = -559,1067
Objectives[12]positionY = 288,8436
Objectives[12]positionZ = 84,37645
Objectives[12]SetPlayerActor_Use_Player = False
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[12]SetPlayerActor_Use_Actor = True
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 99
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = False
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = mic_chatter
Objectives[12]Task_Time = 1
Objectives[12]TaskListCount = 2
Objectives[12]Task_List[0]Type = Pause
Objectives[12]Task_List[0]positionX = -559,1067
Objectives[12]Task_List[0]positionY = 288,8436
Objectives[12]Task_List[0]positionZ = 84,87645
Objectives[12]Task_List[0]time = 1
Objectives[12]Task_List[1]Type = UseMoblePhone
Objectives[12]Task_List[1]positionX = -559,1067
Objectives[12]Task_List[1]positionY = 288,8436
Objectives[12]Task_List[1]positionZ = 84,87645
Objectives[12]Task_List[1]time = 14
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Hint_Objective
Objectives[13]Text = 
Objectives[13]positionX = -559,1067
Objectives[13]positionY = 288,8436
Objectives[13]positionZ = 84,37645
Objectives[13]Hint_Time = 15
Objectives[13]Hint_FOV = 60
Objectives[13]Hint_Use_Position = False
Objectives[13]Hint_Use_Player = False
Objectives[13]Hint_Use_Actor = True
Objectives[13]Hint_Use_Vehicle = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 5
Objectives[13]ObjectiveMessages[0]positionX = -522,1954
Objectives[13]ObjectiveMessages[0]positionY = 301,8062
Objectives[13]ObjectiveMessages[0]positionZ = 82,20906
Objectives[13]ObjectiveMessages[0]Message = Hey, wait, Jimmy's calling me, I turn on the speakerphone.
Objectives[13]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = Green
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = False
Objectives[13]ObjectiveMessages[0]TypeTextMesage = True
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = -522,2819
Objectives[13]ObjectiveMessages[1]positionY = 299,3884
Objectives[13]ObjectiveMessages[1]positionZ = 82,21542
Objectives[13]ObjectiveMessages[1]Message = FRANKLIN HEEEEELP! WE STOLE A CAR, NOW THE POLICE ARE FOLLOWING US, I DON'T KNOW WHAT TO DO!
Objectives[13]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = Yellow
Objectives[13]ObjectiveMessages[1]PlayFromStart = True
Objectives[13]ObjectiveMessages[1]Delay = False
Objectives[13]ObjectiveMessages[1]DelayTime = 0
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = False
Objectives[13]ObjectiveMessages[1]TypeTextMesage = True
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = -522,554
Objectives[13]ObjectiveMessages[2]positionY = 296,7267
Objectives[13]ObjectiveMessages[2]positionZ = 82,21338
Objectives[13]ObjectiveMessages[2]Message = WHAT THE FUCK DID YOU DO?
Objectives[13]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = Blue
Objectives[13]ObjectiveMessages[2]PlayFromStart = True
Objectives[13]ObjectiveMessages[2]Delay = False
Objectives[13]ObjectiveMessages[2]DelayTime = 0
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = False
Objectives[13]ObjectiveMessages[2]TypeTextMesage = True
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[3]positionX = -522,8615
Objectives[13]ObjectiveMessages[3]positionY = 293,9742
Objectives[13]ObjectiveMessages[3]positionZ = 82,20934
Objectives[13]ObjectiveMessages[3]Message = Dad? Is it you? Shit!
Objectives[13]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[13]ObjectiveMessages[3]Sender = 
Objectives[13]ObjectiveMessages[3]Subject = 
Objectives[13]ObjectiveMessages[3]MessageColor = Yellow
Objectives[13]ObjectiveMessages[3]PlayFromStart = True
Objectives[13]ObjectiveMessages[3]Delay = False
Objectives[13]ObjectiveMessages[3]DelayTime = 0
Objectives[13]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[3]TypeSubtitle = False
Objectives[13]ObjectiveMessages[3]TypeTextMesage = True
Objectives[13]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[4]positionX = -523,1743
Objectives[13]ObjectiveMessages[4]positionY = 291,3172
Objectives[13]ObjectiveMessages[4]positionZ = 82,20535
Objectives[13]ObjectiveMessages[4]Message = JIMMY? JIMMYYYY!
Objectives[13]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[13]ObjectiveMessages[4]Sender = 
Objectives[13]ObjectiveMessages[4]Subject = 
Objectives[13]ObjectiveMessages[4]MessageColor = Blue
Objectives[13]ObjectiveMessages[4]PlayFromStart = True
Objectives[13]ObjectiveMessages[4]Delay = False
Objectives[13]ObjectiveMessages[4]DelayTime = 0
Objectives[13]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[4]TypeSubtitle = False
Objectives[13]ObjectiveMessages[4]TypeTextMesage = True
Objectives[13]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = -558,3496
Objectives[14]positionY = 286,523
Objectives[14]positionZ = 85,3746
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = True
Objectives[14]SetPlayerActor_RelationshipGroup = Companion
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = False
Objectives[14]Int_Task = 0
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = Go to Jimmy
Objectives[15]Type = Leave_Area
Objectives[15]positionX = -559,5245
Objectives[15]positionY = 289,0837
Objectives[15]positionZ = 84,95757
Objectives[15]Leave_Area_Distance = 25
Objectives[15]Leave_Area_Use_Objective_Position = True
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 7
Objectives[15]ObjectiveMessages[0]positionX = -519,8061
Objectives[15]ObjectiveMessages[0]positionY = 301,1304
Objectives[15]ObjectiveMessages[0]positionZ = 82,32401
Objectives[15]ObjectiveMessages[0]Message = Sorry Franklin, I have to go save that asshole of my son.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Blue
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = -519,9565
Objectives[15]ObjectiveMessages[1]positionY = 298,7148
Objectives[15]ObjectiveMessages[1]positionZ = 82,32739
Objectives[15]ObjectiveMessages[1]Message = I come with you.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = Green
Objectives[15]ObjectiveMessages[1]PlayFromStart = True
Objectives[15]ObjectiveMessages[1]Delay = False
Objectives[15]ObjectiveMessages[1]DelayTime = 0
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = False
Objectives[15]ObjectiveMessages[1]TypeTextMesage = True
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = -520,0706
Objectives[15]ObjectiveMessages[2]positionY = 295,9947
Objectives[15]ObjectiveMessages[2]positionZ = 82,33273
Objectives[15]ObjectiveMessages[2]Message = Sure?
Objectives[15]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = Blue
Objectives[15]ObjectiveMessages[2]PlayFromStart = True
Objectives[15]ObjectiveMessages[2]Delay = False
Objectives[15]ObjectiveMessages[2]DelayTime = 0
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = False
Objectives[15]ObjectiveMessages[2]TypeTextMesage = True
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[3]positionX = -520,2801
Objectives[15]ObjectiveMessages[3]positionY = 292,9466
Objectives[15]ObjectiveMessages[3]positionZ = 82,33437
Objectives[15]ObjectiveMessages[3]Message = Yes, it's okay, no problem, it's Jimmy.
Objectives[15]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[15]ObjectiveMessages[3]Sender = 
Objectives[15]ObjectiveMessages[3]Subject = 
Objectives[15]ObjectiveMessages[3]MessageColor = Green
Objectives[15]ObjectiveMessages[3]PlayFromStart = True
Objectives[15]ObjectiveMessages[3]Delay = False
Objectives[15]ObjectiveMessages[3]DelayTime = 0
Objectives[15]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[3]TypeSubtitle = False
Objectives[15]ObjectiveMessages[3]TypeTextMesage = True
Objectives[15]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[4]positionX = -520,4849
Objectives[15]ObjectiveMessages[4]positionY = 290,4035
Objectives[15]ObjectiveMessages[4]positionZ = 82,33528
Objectives[15]ObjectiveMessages[4]Message = Thanks Franklin, so let's go.
Objectives[15]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[15]ObjectiveMessages[4]Sender = 
Objectives[15]ObjectiveMessages[4]Subject = 
Objectives[15]ObjectiveMessages[4]MessageColor = Blue
Objectives[15]ObjectiveMessages[4]PlayFromStart = True
Objectives[15]ObjectiveMessages[4]Delay = False
Objectives[15]ObjectiveMessages[4]DelayTime = 0
Objectives[15]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[4]TypeSubtitle = False
Objectives[15]ObjectiveMessages[4]TypeTextMesage = True
Objectives[15]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[5]positionX = -520,6479
Objectives[15]ObjectiveMessages[5]positionY = 288,4348
Objectives[15]ObjectiveMessages[5]positionZ = 82,33581
Objectives[15]ObjectiveMessages[5]Message = Pearl, put that beer back in the fridge.
Objectives[15]ObjectiveMessages[5]Contact = CHAR_FRANKLIN
Objectives[15]ObjectiveMessages[5]Sender = 
Objectives[15]ObjectiveMessages[5]Subject = 
Objectives[15]ObjectiveMessages[5]MessageColor = Green
Objectives[15]ObjectiveMessages[5]PlayFromStart = True
Objectives[15]ObjectiveMessages[5]Delay = False
Objectives[15]ObjectiveMessages[5]DelayTime = 0
Objectives[15]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[5]TypeSubtitle = False
Objectives[15]ObjectiveMessages[5]TypeTextMesage = True
Objectives[15]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[6]positionX = -520,7872
Objectives[15]ObjectiveMessages[6]positionY = 285,8637
Objectives[15]ObjectiveMessages[6]positionZ = 82,34018
Objectives[15]ObjectiveMessages[6]Message = Ok boss.
Objectives[15]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[6]Sender = 
Objectives[15]ObjectiveMessages[6]Subject = 
Objectives[15]ObjectiveMessages[6]MessageColor = White
Objectives[15]ObjectiveMessages[6]PlayFromStart = True
Objectives[15]ObjectiveMessages[6]Delay = False
Objectives[15]ObjectiveMessages[6]DelayTime = 0
Objectives[15]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[6]TypeSubtitle = False
Objectives[15]ObjectiveMessages[6]TypeTextMesage = True
Objectives[15]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[16]Type = Mission_Settings_Objective
Objectives[16]positionX = -558,778
Objectives[16]positionY = 285,905
Objectives[16]positionZ = 84,37645
Objectives[16]MissionSettings_TimesOfDay = Current
Objectives[16]MissionSettings_Weather = Current
Objectives[16]MissionSettings_WantedLevel = Current
Objectives[16]MissionSettings_SetWantedLevelNow = Current
Objectives[16]MissionSettings_StartNightvision = False
Objectives[16]MissionSettings_StopNightvision = False
Objectives[16]MissionSettings_StartSeethrough = False
Objectives[16]MissionSettings_StopSeethrough = False
Objectives[16]MissionSettings_StartMusic = False
Objectives[16]MissionSettings_StopMusic = True
Objectives[16]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[16]mission_ActorsCount = 22
Objectives[16]mission_Actors[0]SpawnInVehicle = True
Objectives[16]mission_Actors[0]SeatIndex = 0
Objectives[16]mission_Actors[0]Survive_Number = 0
Objectives[16]mission_Actors[0]Failed_Text = 
Objectives[16]mission_Actors[0]Remove_After = 0
Objectives[16]mission_Actors[0]positionX = 181,0376
Objectives[16]mission_Actors[0]positionY = -3300,127
Objectives[16]mission_Actors[0]positionZ = 4,865353
Objectives[16]mission_Actors[0]Heading = 1,426309
Objectives[16]mission_Actors[0]String_Name = ig_jimmydisanto
Objectives[16]mission_Actors[0]Relationship_Group = Friend
Objectives[16]mission_Actors[0]AddBlip = True
Objectives[16]mission_Actors[0]ShowCone = False
Objectives[16]mission_Actors[0]Invincible = True
Objectives[16]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[0]AlwaysFight = True
Objectives[16]mission_Actors[0]Seeing_Range = 30
Objectives[16]mission_Actors[0]Hearing_Range = 30
Objectives[16]mission_Actors[0]CombatMovement = Offensive
Objectives[16]mission_Actors[0]weapon = Unarmed
Objectives[16]mission_Actors[0]Variation = Default
Objectives[16]mission_Actors[0]Task = 0
Objectives[16]mission_Actors[0]Task_Guard_Range = 5
Objectives[16]mission_Actors[0]Task_Stay_In_Range = True
Objectives[16]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[0]Task_Scenario = NONE
Objectives[16]mission_Actors[0]Task_List_Count = 1
Objectives[16]mission_Actors[0]Task_Repeat = False
Objectives[16]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[16]mission_Actors[0]Task_List[0]PositionX = 182,0061
Objectives[16]mission_Actors[0]Task_List[0]PositionY = -3300,265
Objectives[16]mission_Actors[0]Task_List[0]PositionZ = 5,111006
Objectives[16]mission_Actors[0]Task_List[0]Block = True
Objectives[16]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[16]mission_Actors[0]NeededForObjectiveHint[0] = 25
Objectives[16]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[16]mission_Actors[0]NeededForObjectiveGoToActor[0] = 17
Objectives[16]mission_Actors[0]NeededForObjectiveGoToActor[1] = 21
Objectives[16]mission_Actors[1]SpawnInVehicle = True
Objectives[16]mission_Actors[1]SeatIndex = -1
Objectives[16]mission_Actors[1]Survive_Number = 0
Objectives[16]mission_Actors[1]Failed_Text = 
Objectives[16]mission_Actors[1]Remove_After = 0
Objectives[16]mission_Actors[1]positionX = 181,0376
Objectives[16]mission_Actors[1]positionY = -3300,127
Objectives[16]mission_Actors[1]positionZ = 4,865353
Objectives[16]mission_Actors[1]Heading = 1,426309
Objectives[16]mission_Actors[1]String_Name = g_f_y_vagos_01
Objectives[16]mission_Actors[1]Relationship_Group = Friend
Objectives[16]mission_Actors[1]AddBlip = False
Objectives[16]mission_Actors[1]ShowCone = False
Objectives[16]mission_Actors[1]Invincible = True
Objectives[16]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[1]AlwaysFight = True
Objectives[16]mission_Actors[1]Seeing_Range = 30
Objectives[16]mission_Actors[1]Hearing_Range = 30
Objectives[16]mission_Actors[1]CombatMovement = Offensive
Objectives[16]mission_Actors[1]weapon = Unarmed
Objectives[16]mission_Actors[1]Variation = Random
Objectives[16]mission_Actors[1]Task = 99
Objectives[16]mission_Actors[1]Task_Guard_Range = 5
Objectives[16]mission_Actors[1]Task_Stay_In_Range = True
Objectives[16]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[1]Task_Scenario = NONE
Objectives[16]mission_Actors[1]Task_List_Count = 16
Objectives[16]mission_Actors[1]Task_Repeat = True
Objectives[16]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[16]mission_Actors[1]Task_List[0]PositionX = 177,3063
Objectives[16]mission_Actors[1]Task_List[0]PositionY = -3299,792
Objectives[16]mission_Actors[1]Task_List[0]PositionZ = 5,114176
Objectives[16]mission_Actors[1]Task_List[0]Block = True
Objectives[16]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[16]mission_Actors[1]Task_List[1]PositionX = 178,499
Objectives[16]mission_Actors[1]Task_List[1]PositionY = -3298,096
Objectives[16]mission_Actors[1]Task_List[1]PositionZ = 5,120538
Objectives[16]mission_Actors[1]Task_List[1]Speed = 4
Objectives[16]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[16]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[16]mission_Actors[1]Task_List[2]Type = Drive
Objectives[16]mission_Actors[1]Task_List[2]PositionX = 302,1742
Objectives[16]mission_Actors[1]Task_List[2]PositionY = -2671,367
Objectives[16]mission_Actors[1]Task_List[2]PositionZ = 18,179
Objectives[16]mission_Actors[1]Task_List[2]Speed = 100
Objectives[16]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[2]Reverse = False
Objectives[16]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[3]Type = Drive
Objectives[16]mission_Actors[1]Task_List[3]PositionX = 1133,21
Objectives[16]mission_Actors[1]Task_List[3]PositionY = -1780,794
Objectives[16]mission_Actors[1]Task_List[3]PositionZ = 28,75345
Objectives[16]mission_Actors[1]Task_List[3]Speed = 100
Objectives[16]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[3]Reverse = False
Objectives[16]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[4]Type = Drive
Objectives[16]mission_Actors[1]Task_List[4]PositionX = 2037,575
Objectives[16]mission_Actors[1]Task_List[4]PositionY = -661,8717
Objectives[16]mission_Actors[1]Task_List[4]PositionZ = 94,06025
Objectives[16]mission_Actors[1]Task_List[4]Speed = 100
Objectives[16]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[4]Reverse = False
Objectives[16]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[5]Type = Drive
Objectives[16]mission_Actors[1]Task_List[5]PositionX = 1879,604
Objectives[16]mission_Actors[1]Task_List[5]PositionY = 2125,59
Objectives[16]mission_Actors[1]Task_List[5]PositionZ = 54,09958
Objectives[16]mission_Actors[1]Task_List[5]Speed = 100
Objectives[16]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[5]Reverse = False
Objectives[16]mission_Actors[1]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[6]Type = Drive
Objectives[16]mission_Actors[1]Task_List[6]PositionX = 2934,499
Objectives[16]mission_Actors[1]Task_List[6]PositionY = 3794,98
Objectives[16]mission_Actors[1]Task_List[6]PositionZ = 52,16853
Objectives[16]mission_Actors[1]Task_List[6]Speed = 100
Objectives[16]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[6]Reverse = False
Objectives[16]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[7]Type = Drive
Objectives[16]mission_Actors[1]Task_List[7]PositionX = 1538,906
Objectives[16]mission_Actors[1]Task_List[7]PositionY = 6438,861
Objectives[16]mission_Actors[1]Task_List[7]PositionZ = 23,12897
Objectives[16]mission_Actors[1]Task_List[7]Speed = 100
Objectives[16]mission_Actors[1]Task_List[7]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[7]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[7]Reverse = False
Objectives[16]mission_Actors[1]Task_List[7]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[8]Type = Drive
Objectives[16]mission_Actors[1]Task_List[8]PositionX = -559,234
Objectives[16]mission_Actors[1]Task_List[8]PositionY = 5725,896
Objectives[16]mission_Actors[1]Task_List[8]PositionZ = 36,43166
Objectives[16]mission_Actors[1]Task_List[8]Speed = 100
Objectives[16]mission_Actors[1]Task_List[8]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[8]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[8]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[8]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[8]Reverse = False
Objectives[16]mission_Actors[1]Task_List[8]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[8]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[8]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[8]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[9]Type = Drive
Objectives[16]mission_Actors[1]Task_List[9]PositionX = -1716,62
Objectives[16]mission_Actors[1]Task_List[9]PositionY = 4801,566
Objectives[16]mission_Actors[1]Task_List[9]PositionZ = 58,6721
Objectives[16]mission_Actors[1]Task_List[9]Speed = 100
Objectives[16]mission_Actors[1]Task_List[9]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[9]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[9]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[9]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[9]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[9]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[9]Reverse = False
Objectives[16]mission_Actors[1]Task_List[9]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[9]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[9]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[9]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[10]Type = Drive
Objectives[16]mission_Actors[1]Task_List[10]PositionX = -2555,172
Objectives[16]mission_Actors[1]Task_List[10]PositionY = 3426,342
Objectives[16]mission_Actors[1]Task_List[10]PositionZ = 12,7569
Objectives[16]mission_Actors[1]Task_List[10]Speed = 100
Objectives[16]mission_Actors[1]Task_List[10]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[10]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[10]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[10]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[10]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[10]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[10]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[10]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[10]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[10]Reverse = False
Objectives[16]mission_Actors[1]Task_List[10]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[10]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[10]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[10]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[11]Type = Drive
Objectives[16]mission_Actors[1]Task_List[11]PositionX = -3058,342
Objectives[16]mission_Actors[1]Task_List[11]PositionY = 727,8168
Objectives[16]mission_Actors[1]Task_List[11]PositionZ = 21,6786
Objectives[16]mission_Actors[1]Task_List[11]Speed = 100
Objectives[16]mission_Actors[1]Task_List[11]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[11]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[11]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[11]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[11]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[11]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[11]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[11]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[11]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[11]Reverse = False
Objectives[16]mission_Actors[1]Task_List[11]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[11]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[11]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[11]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[12]Type = Drive
Objectives[16]mission_Actors[1]Task_List[12]PositionX = -1879,946
Objectives[16]mission_Actors[1]Task_List[12]PositionY = -558,5594
Objectives[16]mission_Actors[1]Task_List[12]PositionZ = 11,18101
Objectives[16]mission_Actors[1]Task_List[12]Speed = 100
Objectives[16]mission_Actors[1]Task_List[12]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[12]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[12]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[12]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[12]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[12]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[12]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[12]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[12]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[12]Reverse = False
Objectives[16]mission_Actors[1]Task_List[12]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[12]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[12]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[12]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[13]Type = Drive
Objectives[16]mission_Actors[1]Task_List[13]PositionX = -941,7633
Objectives[16]mission_Actors[1]Task_List[13]PositionY = -565,6917
Objectives[16]mission_Actors[1]Task_List[13]PositionZ = 18,04494
Objectives[16]mission_Actors[1]Task_List[13]Speed = 100
Objectives[16]mission_Actors[1]Task_List[13]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[13]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[13]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[13]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[13]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[13]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[13]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[13]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[13]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[13]Reverse = False
Objectives[16]mission_Actors[1]Task_List[13]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[13]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[13]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[13]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[14]Type = Drive
Objectives[16]mission_Actors[1]Task_List[14]PositionX = -413,31
Objectives[16]mission_Actors[1]Task_List[14]PositionY = -1126,355
Objectives[16]mission_Actors[1]Task_List[14]PositionZ = 36,74419
Objectives[16]mission_Actors[1]Task_List[14]Speed = 100
Objectives[16]mission_Actors[1]Task_List[14]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[14]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[14]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[14]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[14]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[14]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[14]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[14]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[14]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[14]Reverse = False
Objectives[16]mission_Actors[1]Task_List[14]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[14]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[14]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[14]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[15]Type = Drive
Objectives[16]mission_Actors[1]Task_List[15]PositionX = -706,8352
Objectives[16]mission_Actors[1]Task_List[15]PositionY = -2128,905
Objectives[16]mission_Actors[1]Task_List[15]PositionZ = 42,65433
Objectives[16]mission_Actors[1]Task_List[15]Speed = 100
Objectives[16]mission_Actors[1]Task_List[15]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[15]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[15]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[15]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[15]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[15]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[15]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[15]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[15]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[15]Reverse = False
Objectives[16]mission_Actors[1]Task_List[15]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[15]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[15]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[15]AvoidHighWays = False
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 18
Objectives[16]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 22
Objectives[16]mission_Actors[2]SpawnInVehicle = True
Objectives[16]mission_Actors[2]SeatIndex = -1
Objectives[16]mission_Actors[2]Survive_Number = 0
Objectives[16]mission_Actors[2]Failed_Text = 
Objectives[16]mission_Actors[2]Remove_After = 20
Objectives[16]mission_Actors[2]positionX = 166,5182
Objectives[16]mission_Actors[2]positionY = -3109,01
Objectives[16]mission_Actors[2]positionZ = 5,631264
Objectives[16]mission_Actors[2]Heading = 280,3163
Objectives[16]mission_Actors[2]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[2]Relationship_Group = Enemy1
Objectives[16]mission_Actors[2]AddBlip = True
Objectives[16]mission_Actors[2]ShowCone = False
Objectives[16]mission_Actors[2]Invincible = False
Objectives[16]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[2]AlwaysFight = True
Objectives[16]mission_Actors[2]Seeing_Range = 30
Objectives[16]mission_Actors[2]Hearing_Range = 30
Objectives[16]mission_Actors[2]CombatMovement = Offensive
Objectives[16]mission_Actors[2]weapon = Unarmed
Objectives[16]mission_Actors[2]Variation = Random
Objectives[16]mission_Actors[2]Task = 0
Objectives[16]mission_Actors[2]Task_Guard_Range = 5
Objectives[16]mission_Actors[2]Task_Stay_In_Range = True
Objectives[16]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[2]Task_Scenario = NONE
Objectives[16]mission_Actors[3]SpawnInVehicle = True
Objectives[16]mission_Actors[3]SeatIndex = 0
Objectives[16]mission_Actors[3]Survive_Number = 0
Objectives[16]mission_Actors[3]Failed_Text = 
Objectives[16]mission_Actors[3]Remove_After = 20
Objectives[16]mission_Actors[3]positionX = 166,5182
Objectives[16]mission_Actors[3]positionY = -3109,01
Objectives[16]mission_Actors[3]positionZ = 5,631264
Objectives[16]mission_Actors[3]Heading = 280,3163
Objectives[16]mission_Actors[3]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[3]Relationship_Group = Enemy1
Objectives[16]mission_Actors[3]AddBlip = True
Objectives[16]mission_Actors[3]ShowCone = False
Objectives[16]mission_Actors[3]Invincible = False
Objectives[16]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[3]AlwaysFight = True
Objectives[16]mission_Actors[3]Seeing_Range = 30
Objectives[16]mission_Actors[3]Hearing_Range = 30
Objectives[16]mission_Actors[3]CombatMovement = Offensive
Objectives[16]mission_Actors[3]weapon = Unarmed
Objectives[16]mission_Actors[3]Variation = Random
Objectives[16]mission_Actors[3]Task = 0
Objectives[16]mission_Actors[3]Task_Guard_Range = 5
Objectives[16]mission_Actors[3]Task_Stay_In_Range = True
Objectives[16]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[3]Task_Scenario = NONE
Objectives[16]mission_Actors[4]SpawnInVehicle = True
Objectives[16]mission_Actors[4]SeatIndex = -1
Objectives[16]mission_Actors[4]Survive_Number = 0
Objectives[16]mission_Actors[4]Failed_Text = 
Objectives[16]mission_Actors[4]Remove_After = 20
Objectives[16]mission_Actors[4]positionX = 165,8884
Objectives[16]mission_Actors[4]positionY = -3099,081
Objectives[16]mission_Actors[4]positionZ = 5,645023
Objectives[16]mission_Actors[4]Heading = 280,3065
Objectives[16]mission_Actors[4]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[4]Relationship_Group = Enemy1
Objectives[16]mission_Actors[4]AddBlip = True
Objectives[16]mission_Actors[4]ShowCone = False
Objectives[16]mission_Actors[4]Invincible = False
Objectives[16]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[4]AlwaysFight = True
Objectives[16]mission_Actors[4]Seeing_Range = 30
Objectives[16]mission_Actors[4]Hearing_Range = 30
Objectives[16]mission_Actors[4]CombatMovement = Offensive
Objectives[16]mission_Actors[4]weapon = Unarmed
Objectives[16]mission_Actors[4]Variation = Random
Objectives[16]mission_Actors[4]Task = 0
Objectives[16]mission_Actors[4]Task_Guard_Range = 5
Objectives[16]mission_Actors[4]Task_Stay_In_Range = True
Objectives[16]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[4]Task_Scenario = NONE
Objectives[16]mission_Actors[5]Survive_Number = 0
Objectives[16]mission_Actors[5]Failed_Text = 
Objectives[16]mission_Actors[5]Remove_After = 20
Objectives[16]mission_Actors[5]positionX = 162,5459
Objectives[16]mission_Actors[5]positionY = -3098,259
Objectives[16]mission_Actors[5]positionZ = 5,949204
Objectives[16]mission_Actors[5]Heading = 280,3298
Objectives[16]mission_Actors[5]String_Name = s_f_y_cop_01
Objectives[16]mission_Actors[5]Relationship_Group = Enemy1
Objectives[16]mission_Actors[5]AddBlip = True
Objectives[16]mission_Actors[5]ShowCone = False
Objectives[16]mission_Actors[5]Invincible = False
Objectives[16]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[5]AlwaysFight = True
Objectives[16]mission_Actors[5]Seeing_Range = 30
Objectives[16]mission_Actors[5]Hearing_Range = 30
Objectives[16]mission_Actors[5]CombatMovement = Offensive
Objectives[16]mission_Actors[5]weapon = Unarmed
Objectives[16]mission_Actors[5]Variation = Random
Objectives[16]mission_Actors[5]Task = 0
Objectives[16]mission_Actors[5]Task_Guard_Range = 5
Objectives[16]mission_Actors[5]Task_Stay_In_Range = True
Objectives[16]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[5]Task_Scenario = NONE
Objectives[16]mission_Actors[6]SpawnInVehicle = True
Objectives[16]mission_Actors[6]SeatIndex = -1
Objectives[16]mission_Actors[6]Survive_Number = 0
Objectives[16]mission_Actors[6]Failed_Text = 
Objectives[16]mission_Actors[6]Remove_After = 20
Objectives[16]mission_Actors[6]positionX = 166,2757
Objectives[16]mission_Actors[6]positionY = -3083,823
Objectives[16]mission_Actors[6]positionZ = 5,646675
Objectives[16]mission_Actors[6]Heading = 280,3288
Objectives[16]mission_Actors[6]String_Name = s_f_y_cop_01
Objectives[16]mission_Actors[6]Relationship_Group = Enemy1
Objectives[16]mission_Actors[6]AddBlip = True
Objectives[16]mission_Actors[6]ShowCone = False
Objectives[16]mission_Actors[6]Invincible = False
Objectives[16]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[6]AlwaysFight = True
Objectives[16]mission_Actors[6]Seeing_Range = 30
Objectives[16]mission_Actors[6]Hearing_Range = 30
Objectives[16]mission_Actors[6]CombatMovement = Offensive
Objectives[16]mission_Actors[6]weapon = Unarmed
Objectives[16]mission_Actors[6]Variation = Random
Objectives[16]mission_Actors[6]Task = 0
Objectives[16]mission_Actors[6]Task_Guard_Range = 5
Objectives[16]mission_Actors[6]Task_Stay_In_Range = True
Objectives[16]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[6]Task_Scenario = NONE
Objectives[16]mission_Actors[7]SpawnInVehicle = True
Objectives[16]mission_Actors[7]SeatIndex = 0
Objectives[16]mission_Actors[7]Survive_Number = 0
Objectives[16]mission_Actors[7]Failed_Text = 
Objectives[16]mission_Actors[7]Remove_After = 20
Objectives[16]mission_Actors[7]positionX = 166,2757
Objectives[16]mission_Actors[7]positionY = -3083,823
Objectives[16]mission_Actors[7]positionZ = 5,646675
Objectives[16]mission_Actors[7]Heading = 280,3288
Objectives[16]mission_Actors[7]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[7]Relationship_Group = Enemy1
Objectives[16]mission_Actors[7]AddBlip = True
Objectives[16]mission_Actors[7]ShowCone = False
Objectives[16]mission_Actors[7]Invincible = False
Objectives[16]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[7]AlwaysFight = True
Objectives[16]mission_Actors[7]Seeing_Range = 30
Objectives[16]mission_Actors[7]Hearing_Range = 30
Objectives[16]mission_Actors[7]CombatMovement = Offensive
Objectives[16]mission_Actors[7]weapon = Unarmed
Objectives[16]mission_Actors[7]Variation = Random
Objectives[16]mission_Actors[7]Task = 0
Objectives[16]mission_Actors[7]Task_Guard_Range = 5
Objectives[16]mission_Actors[7]Task_Stay_In_Range = True
Objectives[16]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[7]Task_Scenario = NONE
Objectives[16]mission_Actors[8]SpawnInVehicle = True
Objectives[16]mission_Actors[8]SeatIndex = -1
Objectives[16]mission_Actors[8]Survive_Number = 0
Objectives[16]mission_Actors[8]Failed_Text = 
Objectives[16]mission_Actors[8]Remove_After = 20
Objectives[16]mission_Actors[8]positionX = 166,8122
Objectives[16]mission_Actors[8]positionY = -3067,287
Objectives[16]mission_Actors[8]positionZ = 5,626827
Objectives[16]mission_Actors[8]Heading = 280,3165
Objectives[16]mission_Actors[8]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[8]Relationship_Group = Enemy1
Objectives[16]mission_Actors[8]AddBlip = True
Objectives[16]mission_Actors[8]ShowCone = False
Objectives[16]mission_Actors[8]Invincible = False
Objectives[16]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[8]AlwaysFight = True
Objectives[16]mission_Actors[8]Seeing_Range = 30
Objectives[16]mission_Actors[8]Hearing_Range = 30
Objectives[16]mission_Actors[8]CombatMovement = Offensive
Objectives[16]mission_Actors[8]weapon = Unarmed
Objectives[16]mission_Actors[8]Variation = Random
Objectives[16]mission_Actors[8]Task = 0
Objectives[16]mission_Actors[8]Task_Guard_Range = 5
Objectives[16]mission_Actors[8]Task_Stay_In_Range = True
Objectives[16]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[8]Task_Scenario = NONE
Objectives[16]mission_Actors[9]Survive_Number = 0
Objectives[16]mission_Actors[9]Failed_Text = 
Objectives[16]mission_Actors[9]Remove_After = 20
Objectives[16]mission_Actors[9]positionX = 163,759
Objectives[16]mission_Actors[9]positionY = -3067,29
Objectives[16]mission_Actors[9]positionZ = 5,927153
Objectives[16]mission_Actors[9]Heading = 280,3298
Objectives[16]mission_Actors[9]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[9]Relationship_Group = Enemy1
Objectives[16]mission_Actors[9]AddBlip = True
Objectives[16]mission_Actors[9]ShowCone = False
Objectives[16]mission_Actors[9]Invincible = False
Objectives[16]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[9]AlwaysFight = True
Objectives[16]mission_Actors[9]Seeing_Range = 30
Objectives[16]mission_Actors[9]Hearing_Range = 30
Objectives[16]mission_Actors[9]CombatMovement = Offensive
Objectives[16]mission_Actors[9]weapon = Unarmed
Objectives[16]mission_Actors[9]Variation = Random
Objectives[16]mission_Actors[9]Task = 0
Objectives[16]mission_Actors[9]Task_Guard_Range = 5
Objectives[16]mission_Actors[9]Task_Stay_In_Range = True
Objectives[16]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[9]Task_Scenario = NONE
Objectives[16]mission_Actors[10]SpawnInVehicle = True
Objectives[16]mission_Actors[10]SeatIndex = -1
Objectives[16]mission_Actors[10]Survive_Number = 0
Objectives[16]mission_Actors[10]Failed_Text = 
Objectives[16]mission_Actors[10]Remove_After = 20
Objectives[16]mission_Actors[10]positionX = 168,1395
Objectives[16]mission_Actors[10]positionY = -3045,931
Objectives[16]mission_Actors[10]positionZ = 5,602682
Objectives[16]mission_Actors[10]Heading = 280,3064
Objectives[16]mission_Actors[10]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[10]Relationship_Group = Enemy1
Objectives[16]mission_Actors[10]AddBlip = True
Objectives[16]mission_Actors[10]ShowCone = False
Objectives[16]mission_Actors[10]Invincible = False
Objectives[16]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[10]AlwaysFight = True
Objectives[16]mission_Actors[10]Seeing_Range = 30
Objectives[16]mission_Actors[10]Hearing_Range = 30
Objectives[16]mission_Actors[10]CombatMovement = Offensive
Objectives[16]mission_Actors[10]weapon = Unarmed
Objectives[16]mission_Actors[10]Variation = Random
Objectives[16]mission_Actors[10]Task = 0
Objectives[16]mission_Actors[10]Task_Guard_Range = 5
Objectives[16]mission_Actors[10]Task_Stay_In_Range = True
Objectives[16]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[10]Task_Scenario = NONE
Objectives[16]mission_Actors[11]SpawnInVehicle = True
Objectives[16]mission_Actors[11]SeatIndex = 0
Objectives[16]mission_Actors[11]Survive_Number = 0
Objectives[16]mission_Actors[11]Failed_Text = 
Objectives[16]mission_Actors[11]Remove_After = 20
Objectives[16]mission_Actors[11]positionX = 168,1395
Objectives[16]mission_Actors[11]positionY = -3045,931
Objectives[16]mission_Actors[11]positionZ = 5,602682
Objectives[16]mission_Actors[11]Heading = 280,3064
Objectives[16]mission_Actors[11]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[11]Relationship_Group = Enemy1
Objectives[16]mission_Actors[11]AddBlip = True
Objectives[16]mission_Actors[11]ShowCone = False
Objectives[16]mission_Actors[11]Invincible = False
Objectives[16]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[11]AlwaysFight = True
Objectives[16]mission_Actors[11]Seeing_Range = 30
Objectives[16]mission_Actors[11]Hearing_Range = 30
Objectives[16]mission_Actors[11]CombatMovement = Offensive
Objectives[16]mission_Actors[11]weapon = Unarmed
Objectives[16]mission_Actors[11]Variation = Random
Objectives[16]mission_Actors[11]Task = 0
Objectives[16]mission_Actors[11]Task_Guard_Range = 5
Objectives[16]mission_Actors[11]Task_Stay_In_Range = True
Objectives[16]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[11]Task_Scenario = NONE
Objectives[16]mission_Actors[12]SpawnInVehicle = True
Objectives[16]mission_Actors[12]SeatIndex = -1
Objectives[16]mission_Actors[12]Survive_Number = 0
Objectives[16]mission_Actors[12]Failed_Text = 
Objectives[16]mission_Actors[12]Remove_After = 20
Objectives[16]mission_Actors[12]positionX = 193,9214
Objectives[16]mission_Actors[12]positionY = -3065,544
Objectives[16]mission_Actors[12]positionZ = 5,525607
Objectives[16]mission_Actors[12]Heading = 45,35228
Objectives[16]mission_Actors[12]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[12]Relationship_Group = Enemy1
Objectives[16]mission_Actors[12]AddBlip = True
Objectives[16]mission_Actors[12]ShowCone = False
Objectives[16]mission_Actors[12]Invincible = False
Objectives[16]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[12]AlwaysFight = True
Objectives[16]mission_Actors[12]Seeing_Range = 30
Objectives[16]mission_Actors[12]Hearing_Range = 30
Objectives[16]mission_Actors[12]CombatMovement = Offensive
Objectives[16]mission_Actors[12]weapon = Unarmed
Objectives[16]mission_Actors[12]Variation = Random
Objectives[16]mission_Actors[12]Task = 0
Objectives[16]mission_Actors[12]Task_Guard_Range = 5
Objectives[16]mission_Actors[12]Task_Stay_In_Range = True
Objectives[16]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[12]Task_Scenario = NONE
Objectives[16]mission_Actors[13]Survive_Number = 0
Objectives[16]mission_Actors[13]Failed_Text = 
Objectives[16]mission_Actors[13]Remove_After = 20
Objectives[16]mission_Actors[13]positionX = 194,4879
Objectives[16]mission_Actors[13]positionY = -3064,408
Objectives[16]mission_Actors[13]positionZ = 5,775017
Objectives[16]mission_Actors[13]Heading = 45,34571
Objectives[16]mission_Actors[13]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[13]Relationship_Group = Enemy1
Objectives[16]mission_Actors[13]AddBlip = True
Objectives[16]mission_Actors[13]ShowCone = False
Objectives[16]mission_Actors[13]Invincible = False
Objectives[16]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[13]AlwaysFight = True
Objectives[16]mission_Actors[13]Seeing_Range = 30
Objectives[16]mission_Actors[13]Hearing_Range = 30
Objectives[16]mission_Actors[13]CombatMovement = Offensive
Objectives[16]mission_Actors[13]weapon = Unarmed
Objectives[16]mission_Actors[13]Variation = Random
Objectives[16]mission_Actors[13]Task = 0
Objectives[16]mission_Actors[13]Task_Guard_Range = 5
Objectives[16]mission_Actors[13]Task_Stay_In_Range = True
Objectives[16]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[13]Task_Scenario = NONE
Objectives[16]mission_Actors[14]SpawnInVehicle = True
Objectives[16]mission_Actors[14]SeatIndex = -1
Objectives[16]mission_Actors[14]Survive_Number = 0
Objectives[16]mission_Actors[14]Failed_Text = 
Objectives[16]mission_Actors[14]Remove_After = 20
Objectives[16]mission_Actors[14]positionX = 195,1579
Objectives[16]mission_Actors[14]positionY = -3078,268
Objectives[16]mission_Actors[14]positionZ = 5,523548
Objectives[16]mission_Actors[14]Heading = 45,31735
Objectives[16]mission_Actors[14]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[14]Relationship_Group = Enemy1
Objectives[16]mission_Actors[14]AddBlip = True
Objectives[16]mission_Actors[14]ShowCone = False
Objectives[16]mission_Actors[14]Invincible = False
Objectives[16]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[14]AlwaysFight = True
Objectives[16]mission_Actors[14]Seeing_Range = 30
Objectives[16]mission_Actors[14]Hearing_Range = 30
Objectives[16]mission_Actors[14]CombatMovement = Offensive
Objectives[16]mission_Actors[14]weapon = Unarmed
Objectives[16]mission_Actors[14]Variation = Random
Objectives[16]mission_Actors[14]Task = 0
Objectives[16]mission_Actors[14]Task_Guard_Range = 5
Objectives[16]mission_Actors[14]Task_Stay_In_Range = True
Objectives[16]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[14]Task_Scenario = NONE
Objectives[16]mission_Actors[15]SpawnInVehicle = True
Objectives[16]mission_Actors[15]SeatIndex = 0
Objectives[16]mission_Actors[15]Survive_Number = 0
Objectives[16]mission_Actors[15]Failed_Text = 
Objectives[16]mission_Actors[15]Remove_After = 20
Objectives[16]mission_Actors[15]positionX = 195,1579
Objectives[16]mission_Actors[15]positionY = -3078,268
Objectives[16]mission_Actors[15]positionZ = 5,523548
Objectives[16]mission_Actors[15]Heading = 45,31735
Objectives[16]mission_Actors[15]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[15]Relationship_Group = Enemy1
Objectives[16]mission_Actors[15]AddBlip = True
Objectives[16]mission_Actors[15]ShowCone = False
Objectives[16]mission_Actors[15]Invincible = False
Objectives[16]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[15]AlwaysFight = True
Objectives[16]mission_Actors[15]Seeing_Range = 30
Objectives[16]mission_Actors[15]Hearing_Range = 30
Objectives[16]mission_Actors[15]CombatMovement = Offensive
Objectives[16]mission_Actors[15]weapon = Unarmed
Objectives[16]mission_Actors[15]Variation = Random
Objectives[16]mission_Actors[15]Task = 0
Objectives[16]mission_Actors[15]Task_Guard_Range = 5
Objectives[16]mission_Actors[15]Task_Stay_In_Range = True
Objectives[16]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[15]Task_Scenario = NONE
Objectives[16]mission_Actors[16]SpawnInVehicle = True
Objectives[16]mission_Actors[16]SeatIndex = -1
Objectives[16]mission_Actors[16]Survive_Number = 0
Objectives[16]mission_Actors[16]Failed_Text = 
Objectives[16]mission_Actors[16]Remove_After = 20
Objectives[16]mission_Actors[16]positionX = 190,2523
Objectives[16]mission_Actors[16]positionY = -3091,757
Objectives[16]mission_Actors[16]positionZ = 5,527394
Objectives[16]mission_Actors[16]Heading = 45,34203
Objectives[16]mission_Actors[16]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[16]Relationship_Group = Enemy1
Objectives[16]mission_Actors[16]AddBlip = True
Objectives[16]mission_Actors[16]ShowCone = False
Objectives[16]mission_Actors[16]Invincible = False
Objectives[16]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[16]AlwaysFight = True
Objectives[16]mission_Actors[16]Seeing_Range = 30
Objectives[16]mission_Actors[16]Hearing_Range = 30
Objectives[16]mission_Actors[16]CombatMovement = Offensive
Objectives[16]mission_Actors[16]weapon = Unarmed
Objectives[16]mission_Actors[16]Variation = Random
Objectives[16]mission_Actors[16]Task = 0
Objectives[16]mission_Actors[16]Task_Guard_Range = 5
Objectives[16]mission_Actors[16]Task_Stay_In_Range = True
Objectives[16]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[16]Task_Scenario = NONE
Objectives[16]mission_Actors[17]SpawnInVehicle = True
Objectives[16]mission_Actors[17]SeatIndex = 0
Objectives[16]mission_Actors[17]Survive_Number = 0
Objectives[16]mission_Actors[17]Failed_Text = 
Objectives[16]mission_Actors[17]Remove_After = 20
Objectives[16]mission_Actors[17]positionX = 190,2523
Objectives[16]mission_Actors[17]positionY = -3091,757
Objectives[16]mission_Actors[17]positionZ = 5,527394
Objectives[16]mission_Actors[17]Heading = 45,34203
Objectives[16]mission_Actors[17]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[17]Relationship_Group = Enemy1
Objectives[16]mission_Actors[17]AddBlip = True
Objectives[16]mission_Actors[17]ShowCone = False
Objectives[16]mission_Actors[17]Invincible = False
Objectives[16]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[17]AlwaysFight = True
Objectives[16]mission_Actors[17]Seeing_Range = 30
Objectives[16]mission_Actors[17]Hearing_Range = 30
Objectives[16]mission_Actors[17]CombatMovement = Offensive
Objectives[16]mission_Actors[17]weapon = Unarmed
Objectives[16]mission_Actors[17]Variation = Random
Objectives[16]mission_Actors[17]Task = 0
Objectives[16]mission_Actors[17]Task_Guard_Range = 5
Objectives[16]mission_Actors[17]Task_Stay_In_Range = True
Objectives[16]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[17]Task_Scenario = NONE
Objectives[16]mission_Actors[18]SpawnInVehicle = True
Objectives[16]mission_Actors[18]SeatIndex = -1
Objectives[16]mission_Actors[18]Survive_Number = 0
Objectives[16]mission_Actors[18]Failed_Text = 
Objectives[16]mission_Actors[18]Remove_After = 20
Objectives[16]mission_Actors[18]positionX = 190,1794
Objectives[16]mission_Actors[18]positionY = -3104,369
Objectives[16]mission_Actors[18]positionZ = 5,540607
Objectives[16]mission_Actors[18]Heading = 45,32501
Objectives[16]mission_Actors[18]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[18]Relationship_Group = Enemy1
Objectives[16]mission_Actors[18]AddBlip = True
Objectives[16]mission_Actors[18]ShowCone = False
Objectives[16]mission_Actors[18]Invincible = False
Objectives[16]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[18]AlwaysFight = True
Objectives[16]mission_Actors[18]Seeing_Range = 30
Objectives[16]mission_Actors[18]Hearing_Range = 30
Objectives[16]mission_Actors[18]CombatMovement = Offensive
Objectives[16]mission_Actors[18]weapon = Unarmed
Objectives[16]mission_Actors[18]Variation = Random
Objectives[16]mission_Actors[18]Task = 0
Objectives[16]mission_Actors[18]Task_Guard_Range = 5
Objectives[16]mission_Actors[18]Task_Stay_In_Range = True
Objectives[16]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[18]Task_Scenario = NONE
Objectives[16]mission_Actors[19]SpawnInVehicle = True
Objectives[16]mission_Actors[19]SeatIndex = 0
Objectives[16]mission_Actors[19]Survive_Number = 0
Objectives[16]mission_Actors[19]Failed_Text = 
Objectives[16]mission_Actors[19]Remove_After = 20
Objectives[16]mission_Actors[19]positionX = 190,1794
Objectives[16]mission_Actors[19]positionY = -3104,369
Objectives[16]mission_Actors[19]positionZ = 5,540607
Objectives[16]mission_Actors[19]Heading = 45,32501
Objectives[16]mission_Actors[19]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[19]Relationship_Group = Enemy1
Objectives[16]mission_Actors[19]AddBlip = True
Objectives[16]mission_Actors[19]ShowCone = False
Objectives[16]mission_Actors[19]Invincible = False
Objectives[16]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[19]AlwaysFight = True
Objectives[16]mission_Actors[19]Seeing_Range = 30
Objectives[16]mission_Actors[19]Hearing_Range = 30
Objectives[16]mission_Actors[19]CombatMovement = Offensive
Objectives[16]mission_Actors[19]weapon = Unarmed
Objectives[16]mission_Actors[19]Variation = Random
Objectives[16]mission_Actors[19]Task = 0
Objectives[16]mission_Actors[19]Task_Guard_Range = 5
Objectives[16]mission_Actors[19]Task_Stay_In_Range = True
Objectives[16]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[19]Task_Scenario = NONE
Objectives[16]mission_Actors[20]SpawnInVehicle = True
Objectives[16]mission_Actors[20]SeatIndex = -1
Objectives[16]mission_Actors[20]Survive_Number = 0
Objectives[16]mission_Actors[20]Failed_Text = 
Objectives[16]mission_Actors[20]Remove_After = 20
Objectives[16]mission_Actors[20]positionX = 188,7425
Objectives[16]mission_Actors[20]positionY = -3117,341
Objectives[16]mission_Actors[20]positionZ = 5,540468
Objectives[16]mission_Actors[20]Heading = 45,33831
Objectives[16]mission_Actors[20]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[20]Relationship_Group = Enemy1
Objectives[16]mission_Actors[20]AddBlip = True
Objectives[16]mission_Actors[20]ShowCone = False
Objectives[16]mission_Actors[20]Invincible = False
Objectives[16]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[20]AlwaysFight = True
Objectives[16]mission_Actors[20]Seeing_Range = 30
Objectives[16]mission_Actors[20]Hearing_Range = 30
Objectives[16]mission_Actors[20]CombatMovement = Offensive
Objectives[16]mission_Actors[20]weapon = Unarmed
Objectives[16]mission_Actors[20]Variation = Random
Objectives[16]mission_Actors[20]Task = 0
Objectives[16]mission_Actors[20]Task_Guard_Range = 5
Objectives[16]mission_Actors[20]Task_Stay_In_Range = True
Objectives[16]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[20]Task_Scenario = NONE
Objectives[16]mission_Actors[21]SpawnInVehicle = True
Objectives[16]mission_Actors[21]SeatIndex = 0
Objectives[16]mission_Actors[21]Survive_Number = 0
Objectives[16]mission_Actors[21]Failed_Text = 
Objectives[16]mission_Actors[21]Remove_After = 20
Objectives[16]mission_Actors[21]positionX = 188,7425
Objectives[16]mission_Actors[21]positionY = -3117,341
Objectives[16]mission_Actors[21]positionZ = 5,540468
Objectives[16]mission_Actors[21]Heading = 45,33831
Objectives[16]mission_Actors[21]String_Name = s_m_y_cop_01
Objectives[16]mission_Actors[21]Relationship_Group = Enemy1
Objectives[16]mission_Actors[21]AddBlip = True
Objectives[16]mission_Actors[21]ShowCone = False
Objectives[16]mission_Actors[21]Invincible = False
Objectives[16]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[21]AlwaysFight = True
Objectives[16]mission_Actors[21]Seeing_Range = 30
Objectives[16]mission_Actors[21]Hearing_Range = 30
Objectives[16]mission_Actors[21]CombatMovement = Offensive
Objectives[16]mission_Actors[21]weapon = Unarmed
Objectives[16]mission_Actors[21]Variation = Random
Objectives[16]mission_Actors[21]Task = 0
Objectives[16]mission_Actors[21]Task_Guard_Range = 5
Objectives[16]mission_Actors[21]Task_Stay_In_Range = True
Objectives[16]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[21]Task_Scenario = NONE
Objectives[16]mission_Vehicles = 11
Objectives[16]mission_Vehicles[0]positionX = 181,0376
Objectives[16]mission_Vehicles[0]positionY = -3300,127
Objectives[16]mission_Vehicles[0]positionZ = 4,865353
Objectives[16]mission_Vehicles[0]Heading = 1,426309
Objectives[16]mission_Vehicles[0]Name = Tyrant
Objectives[16]mission_Vehicles[0]Model = tyrant
Objectives[16]mission_Vehicles[0]PrimaryColor = MetallicLime
Objectives[16]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[0]PearlescentColor = MetallicDiamondBlue
Objectives[16]mission_Vehicles[0]HasPearlescent = False
Objectives[16]mission_Vehicles[0]Livery = 0
Objectives[16]mission_Vehicles[0]DirtLevel = 0
Objectives[16]mission_Vehicles[0]LockedForPlayer = False
Objectives[16]mission_Vehicles[0]Locked = False
Objectives[16]mission_Vehicles[0]Alarm = False
Objectives[16]mission_Vehicles[0]HotWired = False
Objectives[16]mission_Vehicles[0]Invincible = True
Objectives[16]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[0]Remove_After = 0
Objectives[16]mission_Vehicles[0]Survive_Number = 0
Objectives[16]mission_Vehicles[0]Failed_Text = 
Objectives[16]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[16]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[16]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[16]mission_Vehicles[0]NeededForObjectiveHint[0] = 27
Objectives[16]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[16]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 18
Objectives[16]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[16]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 22
Objectives[16]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 2
Objectives[16]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 23
Objectives[16]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 2
Objectives[16]mission_Vehicles[1]positionX = 166,5182
Objectives[16]mission_Vehicles[1]positionY = -3109,01
Objectives[16]mission_Vehicles[1]positionZ = 5,631264
Objectives[16]mission_Vehicles[1]Heading = 280,3163
Objectives[16]mission_Vehicles[1]Name = Cruiser polizia
Objectives[16]mission_Vehicles[1]Model = police3
Objectives[16]mission_Vehicles[1]PrimaryColor = PureWhite
Objectives[16]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[1]HasPearlescent = False
Objectives[16]mission_Vehicles[1]Livery = 0
Objectives[16]mission_Vehicles[1]DirtLevel = 0
Objectives[16]mission_Vehicles[1]LockedForPlayer = False
Objectives[16]mission_Vehicles[1]Locked = False
Objectives[16]mission_Vehicles[1]Alarm = False
Objectives[16]mission_Vehicles[1]HotWired = False
Objectives[16]mission_Vehicles[1]Invincible = False
Objectives[16]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[1]Remove_After = 20
Objectives[16]mission_Vehicles[1]Survive_Number = 0
Objectives[16]mission_Vehicles[1]Failed_Text = 
Objectives[16]mission_Vehicles[2]positionX = 165,8884
Objectives[16]mission_Vehicles[2]positionY = -3099,081
Objectives[16]mission_Vehicles[2]positionZ = 5,645023
Objectives[16]mission_Vehicles[2]Heading = 280,3065
Objectives[16]mission_Vehicles[2]Name = Cruiser polizia
Objectives[16]mission_Vehicles[2]Model = police3
Objectives[16]mission_Vehicles[2]PrimaryColor = PureWhite
Objectives[16]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[2]HasPearlescent = False
Objectives[16]mission_Vehicles[2]Livery = 0
Objectives[16]mission_Vehicles[2]DirtLevel = 0
Objectives[16]mission_Vehicles[2]LockedForPlayer = False
Objectives[16]mission_Vehicles[2]Locked = False
Objectives[16]mission_Vehicles[2]Alarm = False
Objectives[16]mission_Vehicles[2]HotWired = False
Objectives[16]mission_Vehicles[2]Invincible = False
Objectives[16]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[2]Remove_After = 20
Objectives[16]mission_Vehicles[2]Survive_Number = 0
Objectives[16]mission_Vehicles[2]Failed_Text = 
Objectives[16]mission_Vehicles[3]positionX = 166,2757
Objectives[16]mission_Vehicles[3]positionY = -3083,823
Objectives[16]mission_Vehicles[3]positionZ = 5,646675
Objectives[16]mission_Vehicles[3]Heading = 280,3288
Objectives[16]mission_Vehicles[3]Name = Cruiser polizia
Objectives[16]mission_Vehicles[3]Model = police3
Objectives[16]mission_Vehicles[3]PrimaryColor = PureWhite
Objectives[16]mission_Vehicles[3]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[3]HasPearlescent = False
Objectives[16]mission_Vehicles[3]Livery = 0
Objectives[16]mission_Vehicles[3]DirtLevel = 0
Objectives[16]mission_Vehicles[3]LockedForPlayer = False
Objectives[16]mission_Vehicles[3]Locked = False
Objectives[16]mission_Vehicles[3]Alarm = False
Objectives[16]mission_Vehicles[3]HotWired = False
Objectives[16]mission_Vehicles[3]Invincible = False
Objectives[16]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[3]Remove_After = 20
Objectives[16]mission_Vehicles[3]Survive_Number = 0
Objectives[16]mission_Vehicles[3]Failed_Text = 
Objectives[16]mission_Vehicles[4]positionX = 166,8122
Objectives[16]mission_Vehicles[4]positionY = -3067,287
Objectives[16]mission_Vehicles[4]positionZ = 5,626827
Objectives[16]mission_Vehicles[4]Heading = 280,3165
Objectives[16]mission_Vehicles[4]Name = Cruiser polizia
Objectives[16]mission_Vehicles[4]Model = police3
Objectives[16]mission_Vehicles[4]PrimaryColor = PureWhite
Objectives[16]mission_Vehicles[4]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[4]HasPearlescent = False
Objectives[16]mission_Vehicles[4]Livery = 0
Objectives[16]mission_Vehicles[4]DirtLevel = 0
Objectives[16]mission_Vehicles[4]LockedForPlayer = False
Objectives[16]mission_Vehicles[4]Locked = False
Objectives[16]mission_Vehicles[4]Alarm = False
Objectives[16]mission_Vehicles[4]HotWired = False
Objectives[16]mission_Vehicles[4]Invincible = False
Objectives[16]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[4]Remove_After = 20
Objectives[16]mission_Vehicles[4]Survive_Number = 0
Objectives[16]mission_Vehicles[4]Failed_Text = 
Objectives[16]mission_Vehicles[5]positionX = 168,1395
Objectives[16]mission_Vehicles[5]positionY = -3045,931
Objectives[16]mission_Vehicles[5]positionZ = 5,602682
Objectives[16]mission_Vehicles[5]Heading = 280,3064
Objectives[16]mission_Vehicles[5]Name = Cruiser polizia
Objectives[16]mission_Vehicles[5]Model = police3
Objectives[16]mission_Vehicles[5]PrimaryColor = PureWhite
Objectives[16]mission_Vehicles[5]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[5]HasPearlescent = False
Objectives[16]mission_Vehicles[5]Livery = 0
Objectives[16]mission_Vehicles[5]DirtLevel = 0
Objectives[16]mission_Vehicles[5]LockedForPlayer = False
Objectives[16]mission_Vehicles[5]Locked = False
Objectives[16]mission_Vehicles[5]Alarm = False
Objectives[16]mission_Vehicles[5]HotWired = False
Objectives[16]mission_Vehicles[5]Invincible = False
Objectives[16]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[5]Remove_After = 20
Objectives[16]mission_Vehicles[5]Survive_Number = 0
Objectives[16]mission_Vehicles[5]Failed_Text = 
Objectives[16]mission_Vehicles[6]positionX = 188,7425
Objectives[16]mission_Vehicles[6]positionY = -3117,341
Objectives[16]mission_Vehicles[6]positionZ = 5,540468
Objectives[16]mission_Vehicles[6]Heading = 45,33831
Objectives[16]mission_Vehicles[6]Name = Cruiser polizia
Objectives[16]mission_Vehicles[6]Model = police3
Objectives[16]mission_Vehicles[6]PrimaryColor = PureWhite
Objectives[16]mission_Vehicles[6]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[6]HasPearlescent = False
Objectives[16]mission_Vehicles[6]Livery = 0
Objectives[16]mission_Vehicles[6]DirtLevel = 0
Objectives[16]mission_Vehicles[6]LockedForPlayer = False
Objectives[16]mission_Vehicles[6]Locked = False
Objectives[16]mission_Vehicles[6]Alarm = False
Objectives[16]mission_Vehicles[6]HotWired = False
Objectives[16]mission_Vehicles[6]Invincible = False
Objectives[16]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[6]Remove_After = 20
Objectives[16]mission_Vehicles[6]Survive_Number = 0
Objectives[16]mission_Vehicles[6]Failed_Text = 
Objectives[16]mission_Vehicles[7]positionX = 190,1794
Objectives[16]mission_Vehicles[7]positionY = -3104,369
Objectives[16]mission_Vehicles[7]positionZ = 5,540607
Objectives[16]mission_Vehicles[7]Heading = 45,32501
Objectives[16]mission_Vehicles[7]Name = Cruiser polizia
Objectives[16]mission_Vehicles[7]Model = police3
Objectives[16]mission_Vehicles[7]PrimaryColor = PureWhite
Objectives[16]mission_Vehicles[7]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[7]HasPearlescent = False
Objectives[16]mission_Vehicles[7]Livery = 0
Objectives[16]mission_Vehicles[7]DirtLevel = 0
Objectives[16]mission_Vehicles[7]LockedForPlayer = False
Objectives[16]mission_Vehicles[7]Locked = False
Objectives[16]mission_Vehicles[7]Alarm = False
Objectives[16]mission_Vehicles[7]HotWired = False
Objectives[16]mission_Vehicles[7]Invincible = False
Objectives[16]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[7]Remove_After = 20
Objectives[16]mission_Vehicles[7]Survive_Number = 0
Objectives[16]mission_Vehicles[7]Failed_Text = 
Objectives[16]mission_Vehicles[8]positionX = 190,2523
Objectives[16]mission_Vehicles[8]positionY = -3091,757
Objectives[16]mission_Vehicles[8]positionZ = 5,527394
Objectives[16]mission_Vehicles[8]Heading = 45,34203
Objectives[16]mission_Vehicles[8]Name = Cruiser polizia
Objectives[16]mission_Vehicles[8]Model = police3
Objectives[16]mission_Vehicles[8]PrimaryColor = PureWhite
Objectives[16]mission_Vehicles[8]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[8]HasPearlescent = False
Objectives[16]mission_Vehicles[8]Livery = 0
Objectives[16]mission_Vehicles[8]DirtLevel = 0
Objectives[16]mission_Vehicles[8]LockedForPlayer = False
Objectives[16]mission_Vehicles[8]Locked = False
Objectives[16]mission_Vehicles[8]Alarm = False
Objectives[16]mission_Vehicles[8]HotWired = False
Objectives[16]mission_Vehicles[8]Invincible = False
Objectives[16]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[8]Remove_After = 20
Objectives[16]mission_Vehicles[8]Survive_Number = 0
Objectives[16]mission_Vehicles[8]Failed_Text = 
Objectives[16]mission_Vehicles[9]positionX = 195,1579
Objectives[16]mission_Vehicles[9]positionY = -3078,268
Objectives[16]mission_Vehicles[9]positionZ = 5,523548
Objectives[16]mission_Vehicles[9]Heading = 45,31735
Objectives[16]mission_Vehicles[9]Name = Cruiser polizia
Objectives[16]mission_Vehicles[9]Model = police3
Objectives[16]mission_Vehicles[9]PrimaryColor = PureWhite
Objectives[16]mission_Vehicles[9]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[9]HasPearlescent = False
Objectives[16]mission_Vehicles[9]Livery = 0
Objectives[16]mission_Vehicles[9]DirtLevel = 0
Objectives[16]mission_Vehicles[9]LockedForPlayer = False
Objectives[16]mission_Vehicles[9]Locked = False
Objectives[16]mission_Vehicles[9]Alarm = False
Objectives[16]mission_Vehicles[9]HotWired = False
Objectives[16]mission_Vehicles[9]Invincible = False
Objectives[16]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[9]Remove_After = 20
Objectives[16]mission_Vehicles[9]Survive_Number = 0
Objectives[16]mission_Vehicles[9]Failed_Text = 
Objectives[16]mission_Vehicles[10]positionX = 193,9214
Objectives[16]mission_Vehicles[10]positionY = -3065,544
Objectives[16]mission_Vehicles[10]positionZ = 5,525607
Objectives[16]mission_Vehicles[10]Heading = 45,35228
Objectives[16]mission_Vehicles[10]Name = Cruiser polizia
Objectives[16]mission_Vehicles[10]Model = police3
Objectives[16]mission_Vehicles[10]PrimaryColor = PureWhite
Objectives[16]mission_Vehicles[10]SecondaryColor = PureWhite
Objectives[16]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[10]HasPearlescent = False
Objectives[16]mission_Vehicles[10]Livery = 0
Objectives[16]mission_Vehicles[10]DirtLevel = 0
Objectives[16]mission_Vehicles[10]LockedForPlayer = False
Objectives[16]mission_Vehicles[10]Locked = False
Objectives[16]mission_Vehicles[10]Alarm = False
Objectives[16]mission_Vehicles[10]HotWired = False
Objectives[16]mission_Vehicles[10]Invincible = False
Objectives[16]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[10]Remove_After = 20
Objectives[16]mission_Vehicles[10]Survive_Number = 0
Objectives[16]mission_Vehicles[10]Failed_Text = 
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 5
Objectives[16]ObjectiveMessages[0]positionX = -572,0453
Objectives[16]ObjectiveMessages[0]positionY = 273,3939
Objectives[16]ObjectiveMessages[0]positionZ = 81,90173
Objectives[16]ObjectiveMessages[0]Message = Wait, Lester's calling me.
Objectives[16]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = Blue
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = False
Objectives[16]ObjectiveMessages[0]TypeTextMesage = True
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = -574,5215
Objectives[16]ObjectiveMessages[1]positionY = 273,7873
Objectives[16]ObjectiveMessages[1]positionZ = 81,83621
Objectives[16]ObjectiveMessages[1]Message = Emh, Michael, I don't know if you should worry.
Objectives[16]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = Orange
Objectives[16]ObjectiveMessages[1]PlayFromStart = True
Objectives[16]ObjectiveMessages[1]Delay = False
Objectives[16]ObjectiveMessages[1]DelayTime = 0
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = False
Objectives[16]ObjectiveMessages[1]TypeTextMesage = True
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = -577,6229
Objectives[16]ObjectiveMessages[2]positionY = 274,1371
Objectives[16]ObjectiveMessages[2]positionZ = 81,71777
Objectives[16]ObjectiveMessages[2]Message = But your son's cell phone seems to be involved in a police chase.
Objectives[16]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = Orange
Objectives[16]ObjectiveMessages[2]PlayFromStart = True
Objectives[16]ObjectiveMessages[2]Delay = False
Objectives[16]ObjectiveMessages[2]DelayTime = 0
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = False
Objectives[16]ObjectiveMessages[2]TypeTextMesage = True
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[3]positionX = -580,9999
Objectives[16]ObjectiveMessages[3]positionY = 274,5034
Objectives[16]ObjectiveMessages[3]positionZ = 81,60596
Objectives[16]ObjectiveMessages[3]Message = I know, he called Franklin.
Objectives[16]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[16]ObjectiveMessages[3]Sender = 
Objectives[16]ObjectiveMessages[3]Subject = 
Objectives[16]ObjectiveMessages[3]MessageColor = Blue
Objectives[16]ObjectiveMessages[3]PlayFromStart = True
Objectives[16]ObjectiveMessages[3]Delay = False
Objectives[16]ObjectiveMessages[3]DelayTime = 0
Objectives[16]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[3]TypeSubtitle = False
Objectives[16]ObjectiveMessages[3]TypeTextMesage = True
Objectives[16]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[4]positionX = -583,1302
Objectives[16]ObjectiveMessages[4]positionY = 274,7367
Objectives[16]ObjectiveMessages[4]positionZ = 81,54134
Objectives[16]ObjectiveMessages[4]Message = And you're with him at the Tequi-la-la.
Objectives[16]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[16]ObjectiveMessages[4]Sender = 
Objectives[16]ObjectiveMessages[4]Subject = 
Objectives[16]ObjectiveMessages[4]MessageColor = Orange
Objectives[16]ObjectiveMessages[4]PlayFromStart = True
Objectives[16]ObjectiveMessages[4]Delay = False
Objectives[16]ObjectiveMessages[4]DelayTime = 0
Objectives[16]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[4]TypeSubtitle = False
Objectives[16]ObjectiveMessages[4]TypeTextMesage = True
Objectives[16]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[17]Type = GoTo_Actor
Objectives[17]Text = Reach Jimmy
Objectives[17]positionX = 182,9296
Objectives[17]positionY = -3300,084
Objectives[17]positionZ = 4,669975
Objectives[17]GoTo_Actor_ChangToCompanion = False
Objectives[17]GoTo_Actor_Distance = 50
Objectives[17]GoTo_Actor_Remove_Blip = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 2
Objectives[17]ObjectiveMessages[0]positionX = -589,3252
Objectives[17]ObjectiveMessages[0]positionY = 275,5572
Objectives[17]ObjectiveMessages[0]positionZ = 81,34749
Objectives[17]ObjectiveMessages[0]Message = Ok, I'm going to connect you to Jimmy's GPS and maybe the police radio.
Objectives[17]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = Orange
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = False
Objectives[17]ObjectiveMessages[0]TypeTextMesage = True
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = -592,2086
Objectives[17]ObjectiveMessages[1]positionY = 275,675
Objectives[17]ObjectiveMessages[1]positionZ = 81,26389
Objectives[17]ObjectiveMessages[1]Message = Thanks Lester.
Objectives[17]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = Blue
Objectives[17]ObjectiveMessages[1]PlayFromStart = True
Objectives[17]ObjectiveMessages[1]Delay = False
Objectives[17]ObjectiveMessages[1]DelayTime = 0
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = False
Objectives[17]ObjectiveMessages[1]TypeTextMesage = True
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[18]Type = Set_Player_Actor_Objective
Objectives[18]Text = 
Objectives[18]positionX = 177,8446
Objectives[18]positionY = -3299,251
Objectives[18]positionZ = 4,615948
Objectives[18]SetPlayerActor_Use_Player = False
Objectives[18]SetPlayerActor_Player_Controllable = True
Objectives[18]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[18]SetPlayerActor_Use_Actor = True
Objectives[18]SetPlayerActor_RelationshipGroup_Change = False
Objectives[18]SetPlayerActor_RelationshipGroup = Neutral
Objectives[18]SetPlayerActor_Invincible_Change = False
Objectives[18]SetPlayerActor_Invincible = False
Objectives[18]SetPlayerActor_NewTask = True
Objectives[18]Int_Task = 99
Objectives[18]Task_Repeat = False
Objectives[18]Task_Timeout = False
Objectives[18]Task_Guard_Range = 10
Objectives[18]Task_Stay_In_Range = True
Objectives[18]Task_Wander_Range = 10
Objectives[18]Task_Scenario = NONE
Objectives[18]Task_TalkingAnimation = mic_chatter
Objectives[18]Task_Time = 1
Objectives[18]TaskListCount = 3
Objectives[18]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[18]Task_List[0]positionX = 177,8446
Objectives[18]Task_List[0]positionY = -3299,251
Objectives[18]Task_List[0]positionZ = 5,115948
Objectives[18]Task_List[0]Block = True
Objectives[18]Task_List[1]Type = EnterVehicle
Objectives[18]Task_List[1]PositionX = 177,8446
Objectives[18]Task_List[1]PositionY = -3299,251
Objectives[18]Task_List[1]PositionZ = 5,115948
Objectives[18]Task_List[1]Speed = 4
Objectives[18]Task_List[1]SeatIndex = -1
Objectives[18]Task_List[1]TaskIndex = 1
Objectives[18]Task_List[1]Warp = False
Objectives[18]Task_List[2]Type = Drive
Objectives[18]Task_List[2]PositionX = -424,1323
Objectives[18]Task_List[2]PositionY = 1213,928
Objectives[18]Task_List[2]PositionZ = 325,2585
Objectives[18]Task_List[2]Speed = 100
Objectives[18]Task_List[2]StopBeforeVehicles = False
Objectives[18]Task_List[2]StopBeforeActors = False
Objectives[18]Task_List[2]AvoidVehicles = True
Objectives[18]Task_List[2]AvoidEmptyVehicles = True
Objectives[18]Task_List[2]AvoidActors = True
Objectives[18]Task_List[2]AvoidObjects = True
Objectives[18]Task_List[2]StopAtLights = False
Objectives[18]Task_List[2]UseBlinkers = True
Objectives[18]Task_List[2]AllowGoingWrongWay = False
Objectives[18]Task_List[2]Reverse = False
Objectives[18]Task_List[2]TakeShortestPath = False
Objectives[18]Task_List[2]IgnoreRoads = False
Objectives[18]Task_List[2]IgnoreAllPathing = False
Objectives[18]Task_List[2]AvoidHighWays = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Mission_Settings_Objective
Objectives[19]positionX = 189,7759
Objectives[19]positionY = -3103,487
Objectives[19]positionZ = 4,787772
Objectives[19]MissionSettings_TimesOfDay = Current
Objectives[19]MissionSettings_Weather = Current
Objectives[19]MissionSettings_WantedLevel = Current
Objectives[19]MissionSettings_SetWantedLevelNow = 3
Objectives[19]MissionSettings_StartNightvision = False
Objectives[19]MissionSettings_StopNightvision = False
Objectives[19]MissionSettings_StartSeethrough = False
Objectives[19]MissionSettings_StopSeethrough = False
Objectives[19]MissionSettings_StartMusic = False
Objectives[19]MissionSettings_StopMusic = False
Objectives[19]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Lose wanted level
Objectives[20]Text2 = 
Objectives[20]Text3 = 
Objectives[20]Failed_Text = 
Objectives[20]Type = Checkpoint
Objectives[20]Checkpoint_Type = 45
Objectives[20]Reserved = 1
Objectives[20]ColorR = 255
Objectives[20]ColorG = 255
Objectives[20]ColorB = 0
Objectives[20]ColorA = 255
Objectives[20]IconColorR = 255
Objectives[20]IconColorG = 255
Objectives[20]IconColorB = 0
Objectives[20]IconColorA = 255
Objectives[20]positionX = 189,3485
Objectives[20]positionY = -3295,706
Objectives[20]positionZ = 4,804517
Objectives[20]Heading = 0
Objectives[20]Diameter = 1
Objectives[20]minimum_hight = 1
Objectives[20]maximum_hight = 10
Objectives[20]TriggerDistance = 10000
Objectives[20]PlaySound = False
Objectives[20]LoseWanted = True
Objectives[20]Stop_Vehicle = False
Objectives[20]DeliverVehicleOnly = False
Objectives[20]DeliverTrailor = False
Objectives[20]DeliverTowTruck = False
Objectives[20]DeliverVehicleCargobob = False
Objectives[20]DeliverPropCargobob = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 5
Objectives[20]ObjectiveMessages[0]positionX = 191,2656
Objectives[20]ObjectiveMessages[0]positionY = -3277,525
Objectives[20]ObjectiveMessages[0]positionZ = 4,788361
Objectives[20]ObjectiveMessages[0]Message = Please Franklin, call him with my phone.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = Blue
Objectives[20]ObjectiveMessages[0]PlayFromStart = True
Objectives[20]ObjectiveMessages[0]Delay = False
Objectives[20]ObjectiveMessages[0]DelayTime = 0
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = False
Objectives[20]ObjectiveMessages[0]TypeTextMesage = True
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = 191,7602
Objectives[20]ObjectiveMessages[1]positionY = -3274,486
Objectives[20]ObjectiveMessages[1]positionZ = 4,790001
Objectives[20]ObjectiveMessages[1]Message = Dad, is that you?
Objectives[20]ObjectiveMessages[1]Contact = CHAR_JIMMY
Objectives[20]ObjectiveMessages[1]Sender = 
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = Yellow
Objectives[20]ObjectiveMessages[1]PlayFromStart = True
Objectives[20]ObjectiveMessages[1]Delay = False
Objectives[20]ObjectiveMessages[1]DelayTime = 0
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = False
Objectives[20]ObjectiveMessages[1]TypeTextMesage = True
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[2]positionX = 191,7942
Objectives[20]ObjectiveMessages[2]positionY = -3271,454
Objectives[20]ObjectiveMessages[2]positionZ = 4,790126
Objectives[20]ObjectiveMessages[2]Message = Yes, we're behind you.
Objectives[20]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[20]ObjectiveMessages[2]Sender = 
Objectives[20]ObjectiveMessages[2]Subject = 
Objectives[20]ObjectiveMessages[2]MessageColor = Blue
Objectives[20]ObjectiveMessages[2]PlayFromStart = True
Objectives[20]ObjectiveMessages[2]Delay = False
Objectives[20]ObjectiveMessages[2]DelayTime = 0
Objectives[20]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[2]TypeSubtitle = False
Objectives[20]ObjectiveMessages[2]TypeTextMesage = True
Objectives[20]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[3]positionX = 191,7413
Objectives[20]ObjectiveMessages[3]positionY = -3267,626
Objectives[20]ObjectiveMessages[3]positionZ = 4,78996
Objectives[20]ObjectiveMessages[3]Message = We'll do some mess and try to get the police with us, you move away.
Objectives[20]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[20]ObjectiveMessages[3]Sender = 
Objectives[20]ObjectiveMessages[3]Subject = 
Objectives[20]ObjectiveMessages[3]MessageColor = Blue
Objectives[20]ObjectiveMessages[3]PlayFromStart = True
Objectives[20]ObjectiveMessages[3]Delay = False
Objectives[20]ObjectiveMessages[3]DelayTime = 0
Objectives[20]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[3]TypeSubtitle = False
Objectives[20]ObjectiveMessages[3]TypeTextMesage = True
Objectives[20]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[4]positionX = 191,6782
Objectives[20]ObjectiveMessages[4]positionY = -3263,96
Objectives[20]ObjectiveMessages[4]positionZ = 4,789758
Objectives[20]ObjectiveMessages[4]Message = Ok.
Objectives[20]ObjectiveMessages[4]Contact = CHAR_JIMMY
Objectives[20]ObjectiveMessages[4]Sender = 
Objectives[20]ObjectiveMessages[4]Subject = 
Objectives[20]ObjectiveMessages[4]MessageColor = Yellow
Objectives[20]ObjectiveMessages[4]PlayFromStart = True
Objectives[20]ObjectiveMessages[4]Delay = False
Objectives[20]ObjectiveMessages[4]DelayTime = 0
Objectives[20]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[4]TypeSubtitle = False
Objectives[20]ObjectiveMessages[4]TypeTextMesage = True
Objectives[20]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[21]Type = GoTo_Actor
Objectives[21]Text = Go to Jimmy
Objectives[21]positionX = 184,9403
Objectives[21]positionY = -3300,018
Objectives[21]positionZ = 4,780732
Objectives[21]GoTo_Actor_ChangToCompanion = True
Objectives[21]GoTo_Actor_Distance = 5
Objectives[21]GoTo_Actor_Remove_Blip = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 6
Objectives[21]ObjectiveMessages[0]positionX = 188,6079
Objectives[21]ObjectiveMessages[0]positionY = -3276,703
Objectives[21]ObjectiveMessages[0]positionZ = 4,787221
Objectives[21]ObjectiveMessages[0]Message = Ok, they're not following us anymore.
Objectives[21]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = Green
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = False
Objectives[21]ObjectiveMessages[0]TypeTextMesage = True
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = 188,5552
Objectives[21]ObjectiveMessages[1]positionY = -3273,943
Objectives[21]ObjectiveMessages[1]positionZ = 4,787331
Objectives[21]ObjectiveMessages[1]Message = Well, I'll call Jimmy to find out if he's ok.
Objectives[21]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = Blue
Objectives[21]ObjectiveMessages[1]PlayFromStart = True
Objectives[21]ObjectiveMessages[1]Delay = False
Objectives[21]ObjectiveMessages[1]DelayTime = 0
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = False
Objectives[21]ObjectiveMessages[1]TypeTextMesage = True
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[2]positionX = 188,4424
Objectives[21]ObjectiveMessages[2]positionY = -3270,792
Objectives[21]ObjectiveMessages[2]positionZ = 4,787572
Objectives[21]ObjectiveMessages[2]Message = (phone) Jimmy, where are you? Are you ok?
Objectives[21]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[21]ObjectiveMessages[2]Sender = 
Objectives[21]ObjectiveMessages[2]Subject = 
Objectives[21]ObjectiveMessages[2]MessageColor = Blue
Objectives[21]ObjectiveMessages[2]PlayFromStart = True
Objectives[21]ObjectiveMessages[2]Delay = False
Objectives[21]ObjectiveMessages[2]DelayTime = 0
Objectives[21]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[2]TypeSubtitle = False
Objectives[21]ObjectiveMessages[2]TypeTextMesage = True
Objectives[21]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[3]positionX = 188,3361
Objectives[21]ObjectiveMessages[3]positionY = -3268,034
Objectives[21]ObjectiveMessages[3]positionZ = 4,787801
Objectives[21]ObjectiveMessages[3]Message = (phone) Yes, we're fine, we're going at the observatory.
Objectives[21]ObjectiveMessages[3]Contact = CHAR_JIMMY
Objectives[21]ObjectiveMessages[3]Sender = 
Objectives[21]ObjectiveMessages[3]Subject = 
Objectives[21]ObjectiveMessages[3]MessageColor = Yellow
Objectives[21]ObjectiveMessages[3]PlayFromStart = True
Objectives[21]ObjectiveMessages[3]Delay = False
Objectives[21]ObjectiveMessages[3]DelayTime = 0
Objectives[21]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[3]TypeSubtitle = False
Objectives[21]ObjectiveMessages[3]TypeTextMesage = True
Objectives[21]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[4]positionX = 188,3191
Objectives[21]ObjectiveMessages[4]positionY = -3264,966
Objectives[21]ObjectiveMessages[4]positionZ = 4,787831
Objectives[21]ObjectiveMessages[4]Message = (phone) Well, stay there, we're coming.
Objectives[21]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[21]ObjectiveMessages[4]Sender = 
Objectives[21]ObjectiveMessages[4]Subject = 
Objectives[21]ObjectiveMessages[4]MessageColor = Blue
Objectives[21]ObjectiveMessages[4]PlayFromStart = True
Objectives[21]ObjectiveMessages[4]Delay = False
Objectives[21]ObjectiveMessages[4]DelayTime = 0
Objectives[21]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[4]TypeSubtitle = False
Objectives[21]ObjectiveMessages[4]TypeTextMesage = True
Objectives[21]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[5]positionX = 188,3477
Objectives[21]ObjectiveMessages[5]positionY = -3262,36
Objectives[21]ObjectiveMessages[5]positionZ = 4,787762
Objectives[21]ObjectiveMessages[5]Message = (phone) Ok dad.
Objectives[21]ObjectiveMessages[5]Contact = CHAR_JIMMY
Objectives[21]ObjectiveMessages[5]Sender = 
Objectives[21]ObjectiveMessages[5]Subject = 
Objectives[21]ObjectiveMessages[5]MessageColor = Yellow
Objectives[21]ObjectiveMessages[5]PlayFromStart = True
Objectives[21]ObjectiveMessages[5]Delay = False
Objectives[21]ObjectiveMessages[5]DelayTime = 0
Objectives[21]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[5]TypeSubtitle = False
Objectives[21]ObjectiveMessages[5]TypeTextMesage = True
Objectives[21]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = 
Objectives[22]positionX = 180,5629
Objectives[22]positionY = -3291,973
Objectives[22]positionZ = 4,603331
Objectives[22]SetPlayerActor_Use_Player = False
Objectives[22]SetPlayerActor_Player_Controllable = True
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[22]SetPlayerActor_Use_Actor = True
Objectives[22]SetPlayerActor_RelationshipGroup_Change = False
Objectives[22]SetPlayerActor_RelationshipGroup = Neutral
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 99
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 1
Objectives[22]TaskListCount = 3
Objectives[22]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[22]Task_List[0]positionX = 180,1473
Objectives[22]Task_List[0]positionY = -3297,409
Objectives[22]Task_List[0]positionZ = 5,122471
Objectives[22]Task_List[0]Block = True
Objectives[22]Task_List[1]Type = Pause
Objectives[22]Task_List[1]positionX = 180,1473
Objectives[22]Task_List[1]positionY = -3297,409
Objectives[22]Task_List[1]positionZ = 5,122471
Objectives[22]Task_List[1]time = 10
Objectives[22]Task_List[2]Type = EnterVehicle
Objectives[22]Task_List[2]PositionX = 180,1473
Objectives[22]Task_List[2]PositionY = -3297,409
Objectives[22]Task_List[2]PositionZ = 5,122471
Objectives[22]Task_List[2]Speed = 1
Objectives[22]Task_List[2]SeatIndex = 0
Objectives[22]Task_List[2]TaskIndex = 2
Objectives[22]Task_List[2]Warp = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Set_Player_Actor_Objective
Objectives[23]Text = 
Objectives[23]positionX = -561,1953
Objectives[23]positionY = 286,3451
Objectives[23]positionZ = 84,37645
Objectives[23]SetPlayerActor_Use_Player = False
Objectives[23]SetPlayerActor_Player_Controllable = True
Objectives[23]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[23]SetPlayerActor_Use_Actor = True
Objectives[23]SetPlayerActor_RelationshipGroup_Change = False
Objectives[23]SetPlayerActor_RelationshipGroup = Neutral
Objectives[23]SetPlayerActor_Invincible_Change = False
Objectives[23]SetPlayerActor_Invincible = False
Objectives[23]SetPlayerActor_NewTask = True
Objectives[23]Int_Task = 99
Objectives[23]Task_Repeat = False
Objectives[23]Task_Timeout = False
Objectives[23]Task_Guard_Range = 10
Objectives[23]Task_Stay_In_Range = True
Objectives[23]Task_Wander_Range = 10
Objectives[23]Task_Scenario = NONE
Objectives[23]Task_TalkingAnimation = mic_chatter
Objectives[23]Task_Time = 1
Objectives[23]TaskListCount = 5
Objectives[23]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[23]Task_List[0]positionX = 180,6092
Objectives[23]Task_List[0]positionY = -3297,638
Objectives[23]Task_List[0]positionZ = 5,121122
Objectives[23]Task_List[0]Block = True
Objectives[23]Task_List[1]Type = Pause
Objectives[23]Task_List[1]positionX = 180,6092
Objectives[23]Task_List[1]positionY = -3297,638
Objectives[23]Task_List[1]positionZ = 5,121122
Objectives[23]Task_List[1]time = 11
Objectives[23]Task_List[2]Type = EnterVehicle
Objectives[23]Task_List[2]PositionX = 180,6092
Objectives[23]Task_List[2]PositionY = -3297,638
Objectives[23]Task_List[2]PositionZ = 5,121122
Objectives[23]Task_List[2]Speed = 1
Objectives[23]Task_List[2]SeatIndex = -1
Objectives[23]Task_List[2]TaskIndex = 2
Objectives[23]Task_List[2]Warp = False
Objectives[23]Task_List[3]Type = Pause
Objectives[23]Task_List[3]positionX = 180,5101
Objectives[23]Task_List[3]positionY = -3299,673
Objectives[23]Task_List[3]positionZ = 5,111876
Objectives[23]Task_List[3]time = 5
Objectives[23]Task_List[4]Type = Drive
Objectives[23]Task_List[4]PositionX = 174,9724
Objectives[23]Task_List[4]PositionY = -3300,938
Objectives[23]Task_List[4]PositionZ = 5,197857
Objectives[23]Task_List[4]Speed = 30
Objectives[23]Task_List[4]StopBeforeVehicles = False
Objectives[23]Task_List[4]StopBeforeActors = False
Objectives[23]Task_List[4]AvoidVehicles = True
Objectives[23]Task_List[4]AvoidEmptyVehicles = True
Objectives[23]Task_List[4]AvoidActors = True
Objectives[23]Task_List[4]AvoidObjects = True
Objectives[23]Task_List[4]StopAtLights = True
Objectives[23]Task_List[4]UseBlinkers = True
Objectives[23]Task_List[4]AllowGoingWrongWay = True
Objectives[23]Task_List[4]Reverse = False
Objectives[23]Task_List[4]TakeShortestPath = False
Objectives[23]Task_List[4]IgnoreRoads = False
Objectives[23]Task_List[4]IgnoreAllPathing = False
Objectives[23]Task_List[4]AvoidHighWays = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Set_Player_Actor_Objective
Objectives[24]Text = 
Objectives[24]positionX = 173,1718
Objectives[24]positionY = -3309,095
Objectives[24]positionZ = 4,768551
Objectives[24]SetPlayerActor_Use_Player = True
Objectives[24]SetPlayerActor_Player_Controllable = False
Objectives[24]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[24]SetPlayerActor_Use_Actor = False
Objectives[24]SetPlayerActor_RelationshipGroup_Change = False
Objectives[24]SetPlayerActor_RelationshipGroup = Neutral
Objectives[24]SetPlayerActor_Invincible_Change = False
Objectives[24]SetPlayerActor_Invincible = False
Objectives[24]SetPlayerActor_NewTask = False
Objectives[24]Int_Task = 0
Objectives[24]Task_Repeat = False
Objectives[24]Task_Timeout = False
Objectives[24]Task_Guard_Range = 10
Objectives[24]Task_Stay_In_Range = True
Objectives[24]Task_Wander_Range = 10
Objectives[24]Task_Scenario = NONE
Objectives[24]Task_TalkingAnimation = mic_chatter
Objectives[24]Task_Time = 1
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Hint_Objective
Objectives[25]Text = 
Objectives[25]positionX = 188,0163
Objectives[25]positionY = -3298,16
Objectives[25]positionZ = 4,799679
Objectives[25]Hint_Time = 5
Objectives[25]Hint_FOV = 20
Objectives[25]Hint_Use_Position = False
Objectives[25]Hint_Use_Player = False
Objectives[25]Hint_Use_Actor = True
Objectives[25]Hint_Use_Vehicle = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 5
Objectives[25]ObjectiveMessages[0]positionX = 185,9448
Objectives[25]ObjectiveMessages[0]positionY = -3276,002
Objectives[25]ObjectiveMessages[0]positionZ = 4,785865
Objectives[25]ObjectiveMessages[0]Message = Hi dad.
Objectives[25]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = Yellow
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = False
Objectives[25]ObjectiveMessages[0]TypeTextMesage = True
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = 185,9185
Objectives[25]ObjectiveMessages[1]positionY = -3273,547
Objectives[25]ObjectiveMessages[1]positionZ = 4,785784
Objectives[25]ObjectiveMessages[1]Message = You better get out of there.
Objectives[25]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = Blue
Objectives[25]ObjectiveMessages[1]PlayFromStart = True
Objectives[25]ObjectiveMessages[1]Delay = False
Objectives[25]ObjectiveMessages[1]DelayTime = 0
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = False
Objectives[25]ObjectiveMessages[1]TypeTextMesage = True
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[2]positionX = 185,8983
Objectives[25]ObjectiveMessages[2]positionY = -3270,977
Objectives[25]ObjectiveMessages[2]positionZ = 4,785725
Objectives[25]ObjectiveMessages[2]Message = Franklin can you take the lady home? I need to talk to my son.
Objectives[25]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[25]ObjectiveMessages[2]Sender = 
Objectives[25]ObjectiveMessages[2]Subject = 
Objectives[25]ObjectiveMessages[2]MessageColor = Blue
Objectives[25]ObjectiveMessages[2]PlayFromStart = True
Objectives[25]ObjectiveMessages[2]Delay = False
Objectives[25]ObjectiveMessages[2]DelayTime = 0
Objectives[25]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[2]TypeSubtitle = False
Objectives[25]ObjectiveMessages[2]TypeTextMesage = True
Objectives[25]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[3]positionX = 185,9633
Objectives[25]ObjectiveMessages[3]positionY = -3267,882
Objectives[25]ObjectiveMessages[3]positionZ = 4,785958
Objectives[25]ObjectiveMessages[3]Message = Sure, no problem.
Objectives[25]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[25]ObjectiveMessages[3]Sender = 
Objectives[25]ObjectiveMessages[3]Subject = 
Objectives[25]ObjectiveMessages[3]MessageColor = Green
Objectives[25]ObjectiveMessages[3]PlayFromStart = True
Objectives[25]ObjectiveMessages[3]Delay = False
Objectives[25]ObjectiveMessages[3]DelayTime = 0
Objectives[25]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[3]TypeSubtitle = False
Objectives[25]ObjectiveMessages[3]TypeTextMesage = True
Objectives[25]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[4]positionX = 186,061
Objectives[25]ObjectiveMessages[4]positionY = -3265,04
Objectives[25]ObjectiveMessages[4]positionZ = 4,786301
Objectives[25]ObjectiveMessages[4]Message = Come on little girl, take your butt to the passenger seat, I'll drive.
Objectives[25]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[25]ObjectiveMessages[4]Sender = 
Objectives[25]ObjectiveMessages[4]Subject = 
Objectives[25]ObjectiveMessages[4]MessageColor = Green
Objectives[25]ObjectiveMessages[4]PlayFromStart = True
Objectives[25]ObjectiveMessages[4]Delay = False
Objectives[25]ObjectiveMessages[4]DelayTime = 0
Objectives[25]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[4]TypeSubtitle = False
Objectives[25]ObjectiveMessages[4]TypeTextMesage = True
Objectives[25]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[26]Type = Hint_Objective
Objectives[26]Text = 
Objectives[26]positionX = -559,1689
Objectives[26]positionY = 284,9544
Objectives[26]positionZ = 84,37645
Objectives[26]Hint_Time = 5
Objectives[26]Hint_FOV = 20
Objectives[26]Hint_Use_Position = False
Objectives[26]Hint_Use_Player = False
Objectives[26]Hint_Use_Actor = True
Objectives[26]Hint_Use_Vehicle = False
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Hint_Objective
Objectives[27]Text = 
Objectives[27]positionX = 174,9626
Objectives[27]positionY = -3302,987
Objectives[27]positionZ = 4,716893
Objectives[27]Hint_Time = 10
Objectives[27]Hint_FOV = 20
Objectives[27]Hint_Use_Position = False
Objectives[27]Hint_Use_Player = False
Objectives[27]Hint_Use_Actor = False
Objectives[27]Hint_Use_Vehicle = True
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = Set_Player_Actor_Objective
Objectives[28]Text = 
Objectives[28]positionX = 171,069
Objectives[28]positionY = -3300,206
Objectives[28]positionZ = 4,813447
Objectives[28]SetPlayerActor_Use_Player = True
Objectives[28]SetPlayerActor_Player_Controllable = True
Objectives[28]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[28]SetPlayerActor_Use_Actor = False
Objectives[28]SetPlayerActor_RelationshipGroup_Change = False
Objectives[28]SetPlayerActor_RelationshipGroup = Neutral
Objectives[28]SetPlayerActor_Invincible_Change = False
Objectives[28]SetPlayerActor_Invincible = False
Objectives[28]SetPlayerActor_NewTask = False
Objectives[28]Int_Task = 0
Objectives[28]Task_Repeat = False
Objectives[28]Task_Timeout = False
Objectives[28]Task_Guard_Range = 10
Objectives[28]Task_Stay_In_Range = True
Objectives[28]Task_Wander_Range = 10
Objectives[28]Task_Scenario = NONE
Objectives[28]Task_TalkingAnimation = mic_chatter
Objectives[28]Task_Time = 1
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Text = Take home Jimmy
Objectives[29]Type = Leave_Area
Objectives[29]positionX = 170,1112
Objectives[29]positionY = -3294,862
Objectives[29]positionZ = 4,818466
Objectives[29]Leave_Area_Distance = 100
Objectives[29]Leave_Area_Use_Objective_Position = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 1
Objectives[29]ObjectiveMessages[0]positionX = 191,531
Objectives[29]ObjectiveMessages[0]positionY = -3249,427
Objectives[29]ObjectiveMessages[0]positionZ = 4,789307
Objectives[29]ObjectiveMessages[0]Message = Let's go home.
Objectives[29]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[29]ObjectiveMessages[0]Sender = 
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = Blue
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = False
Objectives[29]ObjectiveMessages[0]TypeTextMesage = True
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[30]Text = Take home Jimmy
Objectives[30]Type = Leave_Area
Objectives[30]positionX = 174,3544
Objectives[30]positionY = -3278,755
Objectives[30]positionZ = 4,641437
Objectives[30]Leave_Area_Distance = 300
Objectives[30]Leave_Area_Use_Objective_Position = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 5
Objectives[30]ObjectiveMessages[0]positionX = 186,6972
Objectives[30]ObjectiveMessages[0]positionY = -3248,892
Objectives[30]ObjectiveMessages[0]positionZ = 4,788516
Objectives[30]ObjectiveMessages[0]Message = So, am I grounded?
Objectives[30]ObjectiveMessages[0]Contact = CHAR_JIMMY
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = Yellow
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = False
Objectives[30]ObjectiveMessages[0]TypeTextMesage = True
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = 186,7944
Objectives[30]ObjectiveMessages[1]positionY = -3245,451
Objectives[30]ObjectiveMessages[1]positionZ = 4,788854
Objectives[30]ObjectiveMessages[1]Message = Yes, for the rest of your life.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = Blue
Objectives[30]ObjectiveMessages[1]PlayFromStart = True
Objectives[30]ObjectiveMessages[1]Delay = False
Objectives[30]ObjectiveMessages[1]DelayTime = 0
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = False
Objectives[30]ObjectiveMessages[1]TypeTextMesage = True
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = 186,9323
Objectives[30]ObjectiveMessages[2]positionY = -3242,682
Objectives[30]ObjectiveMessages[2]positionZ = 4,789329
Objectives[30]ObjectiveMessages[2]Message = Shit! But she was pretty, right?
Objectives[30]ObjectiveMessages[2]Contact = CHAR_JIMMY
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = Yellow
Objectives[30]ObjectiveMessages[2]PlayFromStart = True
Objectives[30]ObjectiveMessages[2]Delay = False
Objectives[30]ObjectiveMessages[2]DelayTime = 0
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = False
Objectives[30]ObjectiveMessages[2]TypeTextMesage = True
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[3]positionX = 186,905
Objectives[30]ObjectiveMessages[3]positionY = -3239,457
Objectives[30]ObjectiveMessages[3]positionZ = 4,789237
Objectives[30]ObjectiveMessages[3]Message = Yes, she was pretty.
Objectives[30]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[30]ObjectiveMessages[3]Sender = 
Objectives[30]ObjectiveMessages[3]Subject = 
Objectives[30]ObjectiveMessages[3]MessageColor = Blue
Objectives[30]ObjectiveMessages[3]PlayFromStart = True
Objectives[30]ObjectiveMessages[3]Delay = False
Objectives[30]ObjectiveMessages[3]DelayTime = 0
Objectives[30]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[3]TypeSubtitle = False
Objectives[30]ObjectiveMessages[3]TypeTextMesage = True
Objectives[30]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[4]positionX = 186,873
Objectives[30]ObjectiveMessages[4]positionY = -3236,098
Objectives[30]ObjectiveMessages[4]positionZ = 4,78913
Objectives[30]ObjectiveMessages[4]Message = It was woth it.
Objectives[30]ObjectiveMessages[4]Contact = CHAR_JIMMY
Objectives[30]ObjectiveMessages[4]Sender = 
Objectives[30]ObjectiveMessages[4]Subject = 
Objectives[30]ObjectiveMessages[4]MessageColor = Yellow
Objectives[30]ObjectiveMessages[4]PlayFromStart = True
Objectives[30]ObjectiveMessages[4]Delay = False
Objectives[30]ObjectiveMessages[4]DelayTime = 0
Objectives[30]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[4]TypeSubtitle = False
Objectives[30]ObjectiveMessages[4]TypeTextMesage = True
Objectives[30]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

